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Need more city improvement options

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  • #16
    I really like Plotinus's idea. I agree its not just having more things to build, its about variety and choices. I haven't played that many C3C games (okay including vanilla C3 I guess its adding up) but they are beginning to feel repetitive. I do tend to build the same things in the same order. And of course, yes, I also tend to get all my workers to do the same basic things - its largely a "no-brainer". I don't think it would be hard to change this so that one has to make a few strategic decisions with each city.

    Having added a few build items via the editor, which does seem to be helping in forcing me to make choices, I will now (when I get home) check into ways to use the editor to put restrictions on how things might get built, either by city location, size, etc. I don't remember seeing ways to do this though (apart from water v. land-based improvements). Suggestions welcome.

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    • #17
      Originally posted by Lewsir


      Having added a few build items via the editor, which does seem to be helping in forcing me to make choices, I will now (when I get home) check into ways to use the editor to put restrictions on how things might get built, either by city location, size, etc. I don't remember seeing ways to do this though (apart from water v. land-based improvements). Suggestions welcome.
      Well with Conquest, we can now have improvements that require a resource within a city's boundaries. So you can build things like Blacksmiths for Iron, Ranches for Horses, Dye Works for Dyes etc. For the Blacksmith idea, you can set it so that it becomes obsolete down the road as well, so some early cities would get a production boost.

      And a couple of little used flags is the Must Be Near Water/River. What I've done is add must be near water to my Aqueduct so that that my landlocked cities can't grow until Steam Power, when I make Aqueducts obsolete and introduce Pipelines. I've also used Aqueducts as a requirement for Factories, so only certain cities get that production boost. Then I moved Manufacturing Plant to Mass Production with Pipeline as a requirement.

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