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Radical idea about balancing air combat

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  • #16
    Originally posted by Jaybe
    On a (very) side note on something I haven't seen mentioned:

    To reduce the problem of stealth fighters/bombers having high defense values when they are intercepted, just give them negative hitpoints so a veteran would have 1HP (or no HP).
    Pretty good idea!

    I think I might incude this in my personal mod!

    The designers added defence to the stealth units so they wouldn't be so easily shot down by AA. This has the side effect of making them tougher against interceptors as well. Giving them lowered HPs could help bring back some of the old 'balance'.
    "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

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