Don't remind me of Civ III the way it came out from the box in 2001 Interceptors don't work, no group movement, coastal fortresses don't work, corruption completely broken, pop rushing broken, even unit cycling algorithm completely broken. Don't see how it was any better than an EU/HoI... So in an unpatched EU2 Byzantines always defeated Ottomans within the first ten years, Spanish AI refused to colonize South America, and Papal States consistently supported Reformation... Methinks Firaxis would not even try to fix such minor details
Then the first Civ patch came out and instead of fixing some glaring problems it introduced "team color disc" and "city population dropshadow". After that I seriously considered using my Civ 3 CD as a frisbee and, needless to say, didn't play it until some enthusiasts have convinced me that Civ III was really improved after some patching.
Well, improved it was but coastal fortresses still don't work Not to mention some other requested features. Meanwhile, Paradox steadily fixed pretty much all glaring problems in their games. EU2 is 3 years old by now, but they still patch it based on players requests...
Then the first Civ patch came out and instead of fixing some glaring problems it introduced "team color disc" and "city population dropshadow". After that I seriously considered using my Civ 3 CD as a frisbee and, needless to say, didn't play it until some enthusiasts have convinced me that Civ III was really improved after some patching.
Well, improved it was but coastal fortresses still don't work Not to mention some other requested features. Meanwhile, Paradox steadily fixed pretty much all glaring problems in their games. EU2 is 3 years old by now, but they still patch it based on players requests...
Comment