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Handling Anarchy Scientifically

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  • Handling Anarchy Scientifically

    As everyone knows, when anarchy comes, cities' normal production grinds to a halt. Even the Civil Engineers go on strike and stop producing anything. Cities can grow if they can get enough food without rioting. But that still leaves the question of what to do with cities that cannot grow anymore.

    The answer is found in tax collectors and scientists, both of whom continue to function normally in spite of the anarchy. Since I normally use scientists, I'll write in those terms, but the same tricks would work with tax collectors if a player prefers.

    With scientists, cities that can no longer grow can continue producing some value by changing as many laborers as possible without starving into scientists. When cities are at size 12 and max food and normally run a food surplus, it may even make sense to run a food deficit while in anarchy to support extra scientists. Citizens that normally work mountains are always better off as scientists, since they don't produce food either way and wealth and shields from tiles are irrelevant. Hills are another good source of possible scientists since they produce relatively little food, as are deserts (except for irrigated ones for agricultural civs). And changing which cities work which tiles can sometimes allow additional scientists (for example, pulling laborers from land tiles to water tiles so a neighboring city can have a grassland laborer and a scientist instead of two hill laborers).

    Obviously, a fair amount of micromanagement is involved in using that approach, and not every player will view it as worth the hassle. But there is at least a little bit of profit to be had for those willing to micromanage.

    Nathan

  • #2


    Good Job Nathan:

    You have raised an interesting point on micromagement, and one which I suspect that even experienced players do not take into full account. I see this as useful on all levels, but most applicable to emperor and above as those levels need more micromanagement than the lower levels. I know that I will be using this in my future games, even though I do not use much MM.

    * A true libertarian is an anarchist in denial.
    * If brute force isn't working you are not using enough.
    * The difference between Genius and stupidity is that Genius has a limit.
    * There are Lies, Damned Lies, and The Republican Party.

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    • #3
      I definitely do this when in anarchy. Any city that can make a scientist and not starve or go into revolt does so.

      It usually doesn't take much MMing, because it's usually 1 or 0 per city (some cities will probably require entertainers, and most, unless they have lots of bonus food resources, will not have enough food to support more than 2 specialists).

      -Arrian
      grog want tank...Grog Want Tank... GROG WANT TANK!

      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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      • #4
        If you really want to abuse the new uber-scientists, let your cities revolt during anarchy. During the next turn, set all the citizens to scientists. You won't get any starvation because food doesn't get counted during a riot. Rinse and repeat. With 3-beaker corruption-free scientists you can get 4-turn research rate even in anarchy!

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        • #5
          I was hoping such exploits would be kept secret for the better good of all...sigh.

          And her eyes have all the seeming of a demon's that is dreaming...

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          • #6
            I never thought of that, alexman.

            I think I'll forget you said that.

            -Arrian
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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            • #7
              Where is the evil grin when you need one?

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              • #8
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                • #9
                  Ohhh... that is evil! I'm going to have to try that... er... I mean... not try it...
                  I make movies. Come check 'em out.

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                  • #10
                    Now, should Alexman's heresy be called "The Revolt of the Scientists" or "The Revenge of the Nerds"?
                    "...your Caravel has killed a Spanish Man-o-War."

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                    • #11
                      Hmmm... how would one *force* cities to revolt?

                      Great observation in the original post, Nathan.
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

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                      • #12
                        Good post, Nathan.

                        Not sure if this has been covered before in the Forum, how does the game determine how many turns of Anarchy when changing government ? assuming we are not playing religious of course.
                        C3C ISDG Final Round : Actively Lurking

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                        • #13
                          Originally posted by Dominae
                          I was hoping such exploits would be kept secret for the better good of all...sigh.

                          ...except when you use them in MP...

                          [Sorry. I know you're about the last person who could be accused of using exploits!]
                          "...your Caravel has killed a Spanish Man-o-War."

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                          • #14
                            Originally posted by Dominae
                            I was hoping such exploits would be kept secret for the better good of all...sigh.

                            Firaxis, patch this space.....I mean, watch this space.
                            So if you meet me have some courtesy, have some sympathy and some taste
                            Use all your well-learned politesse, or I'll lay your soul to waste

                            Re-Organisation of remaining C3C PBEMS

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                            • #15
                              Originally posted by rush
                              , how does the game determine how many turns of Anarchy when changing government ? assuming we are not playing religious of course.
                              It's between 1 and 8. The two factor ares, 0-3 depending on empire size, 1-5 by some randomness.

                              This exploit is 'new' to me, at least in civ3. I remember doing almost the same in civ2.


                              Another dirty tool in the box
                              Don't eat the yellow snow.

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