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  • Naval Battles

    What in the blue blazes am I doing wrong?

    It seems like naval battles are just impossible for me to win. I'm playing Germany and am at war with the Chinese - who are to my north on a large island a short distance away by water. I'm intercepting his galleys with galleons, privateers and frigates and LOSING CONSTANTLY. It'll take 3 galleons to pull down one stinking galley. Obviously, this is going to bankrupt me at some point. I'm starting to build ironclads, but that will take time.

    Any idea why? This seems to be a constant issue (losing consistently to the AI in naval battles).

  • #2
    Relevant unit stats (Attack/Defence/Bombard/Shield Cost) are:

    Galley: 1/1/0/30
    Galleon: 1/2/0/50
    Frigate: 2/2/3/60
    Privateer: 2/1/3/50 (zero-range bombard only)
    Ironclads: 5/6/6/90

    Galleons are troop ships and should not be used for attack. Use your Frigates, but in squadrons - bombard first then clean up by attacking directly. It may be worthwhile you getting the Ironclads out there though - on a cost per attack point/bombard point basis they are stronger than Frigates and will annihilate Galleys.

    Still, if you can't wait for the Ironclads, the Frigates will suffice with bombard support. But don't use Galleons.

    Also make sure you're building them in cities with Harbours, since they will start out as 4-hitpoints vet's instead of 3-hitpoint regulars.

    Hope this helps.
    So if you meet me have some courtesy, have some sympathy and some taste
    Use all your well-learned politesse, or I'll lay your soul to waste

    Re-Organisation of remaining C3C PBEMS

    Comment


    • #3
      You're at war, forget Privateers, you need extra defense of Frigates. But why are you just focusing on sinking galleys? They only hold 2 military. Sometimes it is better to let them land, and then blow away the land units. With luck you will get a GL who can be converted into an army put on a Galleon and then you can take it to the Chinese.

      If you're going at the chinese, make sure you take care of them before the Rider comes along.

      Just so you know, 2 ironclads are much much more effective than 3 Frigates even though they cost the same. 10 offense vs 6 offense.

      PF

      Comment


      • #4
        Ironclads are more effective than Frigates, but I have not been able to make myself justify the optional diversion in my tech research path.
        "Guess what? I got a fever! And the only prescription is ... more cow bell!"

        Comment


        • #5
          Thriller has it right. Don't use galleons to attach other ships once you have the ability to build the offensive ships like frigates. Stack two or three frigates together and have two bombard the ship you want and the final frigate attack (unless the bombards didn't work). If you're dealing with an AI stack (they seem to like stacking three frigates with a galleon now which is good) then I would spend a few turns bombarding them all before attacking.

          Comment


          • #6
            Originally posted by TheArsenal
            Ironclads are more effective than Frigates, but I have not been able to make myself justify the optional diversion in my tech research path.
            Excellent point. Since C3C, I don't bother with ironclads.

            For me it is either a short trip with Cavs/artillery on galleons, or
            more commonly waiting for panzers/infantry on transports. It's always fun to have a couple of panzer armies. If distance is long, i.e. more than one turn, I'll just sue for peace so I can research faster and build up my military for the coming excitement.

            Since AI can't get too many units on galleons, if you see AI sending over unescorted galleons, build a stack of 4 frigates and destory a few loaded galleons. AI will be forced to build trask Frigates. Let them waste their cash. Cruisers are a neat response.

            PF

            Comment


            • #7
              Originally posted by Rhothaerill
              If you're dealing with an AI stack (they seem to like stacking three frigates with a galleon now which is good) then I would spend a few turns bombarding them all before attacking.
              I agree with Rhothaerill on this too - the AI is now regularly using one Galleon escorted by 3 Frigates. So once they have Galleons/Frigates you won't see their Galleys any more and you will need your Ironclads to assure swift victory, unless you have enough Frigates available to bombard effectively.

              On attack approach, personally I usually prefer to drown the troops with the sunken Galley/Galleon (simply because that's a wonderfully evil thing to do), but planetall's point about letting them land and improving your troops' combat experience while blowing them away is also a sound tactic.
              So if you meet me have some courtesy, have some sympathy and some taste
              Use all your well-learned politesse, or I'll lay your soul to waste

              Re-Organisation of remaining C3C PBEMS

              Comment


              • #8
                Originally posted by TheArsenal
                Ironclads are more effective than Frigates, but I have not been able to make myself justify the optional diversion in my tech research path.
                I agree in principle, but I find myself building Ironclads a lot more often now than in PTW. Reasons being:
                • They now upgrade to Destroyers (which on a cost per movement point/attack/bombard are now arguably better than Battleships/Crusiers), so they never become obsolete. Under PTW they had a very short effective life which hardly made them worthwhile building.
                • Attack/Defense stats have been boosted frrom PTW (I think?) and so they way outclass Frigates and will rule the oceans for a while.

                But generally I'm with you - I rarely Ironclads myself, but try to pick it up on a trade so in that regard it's a "nice to have" tech. It's more on a case by case basis - build them more often on archipelago maps, less often on pangea.
                So if you meet me have some courtesy, have some sympathy and some taste
                Use all your well-learned politesse, or I'll lay your soul to waste

                Re-Organisation of remaining C3C PBEMS

                Comment


                • #9
                  Originally posted by Thriller


                  I agree in principle, but I find myself building Ironclads a lot more often now than in PTW. Reasons being:
                  • They now upgrade to Destroyers (which on a cost per movement point/attack/bombard are now arguably better than Battleships/Crusiers), so they never become obsolete. Under PTW they had a very short effective life which hardly made them worthwhile building.
                  • Attack/Defense stats have been boosted frrom PTW (I think?) and so they way outclass Frigates and will rule the oceans for a while.

                  But generally I'm with you - I rarely Ironclads myself, but try to pick it up on a trade so in that regard it's a "nice to have" tech. It's more on a case by case basis - build them more often on archipelago maps, less often on pangea.
                  It also depends on resource distribution as well with the smaller amount of strategic resources in C3C. In a recent game I wasn't at all sure I'd have oil in my boundaries and needed some stronger naval power so I took a short route to ironclads to make sure I'd have the strength I needed. As it turned out I did have oil so all those ironclads I built quickly were upgraded.

                  Comment


                  • #10
                    Originally posted by Rhothaerill
                    As it turned out I did have oil so all those ironclads I built quickly were upgraded.
                    Ah yes, Oil! One of those "just in case" strategies that the new resource shortages can force upon you. You can't assume anything these days!

                    Good point - I'd overlooked that one.
                    So if you meet me have some courtesy, have some sympathy and some taste
                    Use all your well-learned politesse, or I'll lay your soul to waste

                    Re-Organisation of remaining C3C PBEMS

                    Comment


                    • #11
                      Thriller thanks for the reminder about frigates being able to upgrade now. I had forgotten and stayed with my no Frigates policy.
                      Time to change that now.

                      I am staying with the no ironclads for now, I do not want to spend time researching Ironclads, unless forced to do so. I would rather build more frigates.

                      Comment


                      • #12
                        Originally posted by vmxa1
                        Thriller thanks for the reminder about frigates being able to upgrade now. I had forgotten and stayed with my no Frigates policy.
                        Time to change that now.

                        I am staying with the no ironclads for now, I do not want to spend time researching Ironclads, unless forced to do so. I would rather build more frigates.
                        Uhm, it's ironclads that upgrade...not frigates.

                        Comment


                        • #13
                          Originally posted by Rhothaerill


                          Uhm, it's ironclads that upgrade...not frigates.
                          Yep, which tends to make me totally ignore Frigates and build Ironclads as my first offensive naval unit. Nothing more pointless (and annoying) than having useless Frigates soaking up maintennce costs sitting in your ports in the Industrial ages hiding from enemy Battleships. They should be upgradeable to something!

                          So vmxa1, my policy now is usually no Frigates (unless absolutely necessary for early IC invasion escorts), and maybe Ironclads. But since AU501 - Dromons ALWAYS!!!
                          So if you meet me have some courtesy, have some sympathy and some taste
                          Use all your well-learned politesse, or I'll lay your soul to waste

                          Re-Organisation of remaining C3C PBEMS

                          Comment


                          • #14
                            Originally posted by Thriller

                            So vmxa1, my policy now is usually no Frigates (unless absolutely necessary for early IC invasion escorts), and maybe Ironclads. But since AU501 - Dromons ALWAYS!!!
                            Heh, truly. That was the first time I had played the byzantines. I didn't realize the power of that unit until that game...especially on an archipelago map. They're monsters.

                            BTW, my example above was from AU501 as well where I went for the ironclad tech because I wasn't sure if I had oil or not.

                            Comment


                            • #15
                              No wonder I forgot, I had never done it.

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