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MGL from elite ships?

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  • MGL from elite ships?

    So, can an MGL ever be generated from naval combat? In my current game with China I ended up with several elite galleys. No MGLs from them, but the sample size is small. (No MGLs from land combat either in this game; no doubt I'll get one eventually.)

    Also, can an MGL ever be generated from defensive combat? I would assume so, because I assume that the code is tied in to unit promotion. However, we all know about assumptions...
    "...your Caravel has killed a Spanish Man-o-War."

  • #2
    MGL's cannot be generated through ship combat, however MGL's can be generated through defensive land combat. The chances are less though (1 in 32 I believe if you have not built the Heroic Epic, 1 in 24 if you have).

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    • #3
      Not in CivIII, but IIRC it was allowed in CivII.

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      • #4
        Originally posted by vmxa1
        Not in CivIII, but IIRC it was allowed in CivII.
        There were GLs in civ2???

        Either my memory is even worse than I thought (possible... :P ), or the closest thing to great leaders in civ 2 were those wily red-headed barbarian cheiftans.

        jon.
        ~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~

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        • #5
          Originally posted by Rhothaerill
          MGL's can be generated through defensive land combat.
          And it really sucks! Invariably you get a MGL early in the combat phase when you're being attacked by a huge stack. They kill off whatever defenders you have in that tile, then destroy your MGL.

          Why not give MGL's the ability to retreat when all the other units in their tile are killed? A great military leader would certainly hang with the troops while they are being attacked (no cowardice in the face of the enemy), but surely a GREAT military leader would have learned a few things about escape and evasion and would heed the ancient advice "He who fights and runs away, lives to fight another day."
          The (self-proclaimed) King of Parenthetical Comments.

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          • #6
            Originally posted by joncha


            There were GLs in civ2???

            Either my memory is even worse than I thought (possible... :P ), or the closest thing to great leaders in civ 2 were those wily red-headed barbarian cheiftans.

            jon.
            It may be me that is losing it. I thought I recalled get something special from some combat with battleships in CivII. I could not find any reference to it in my strat guide, so I am probably confused.

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            • #7
              Originally posted by patcon
              A great military leader would certainly hang with the troops while they are being attacked (no cowardice in the face of the enemy), but surely a GREAT military leader would have learned a few things about escape and evasion and would heed the ancient advice "He who fights and runs away, lives to fight another day."


              RUN AWAY!!
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

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              • #8
                Originally posted by vmxa1


                It may be me that is losing it. I thought I recalled get something special from some combat with battleships in CivII. I could not find any reference to it in my strat guide, so I am probably confused.

                hhummm, i think you're losing it!
                If I am right too, I've never see something close to a great leader in CivII, even in naval combat. (like joncha said, there was some Barbarian Chief in CivII or maybe you have see a Spie icon over the transport icon????)

                But maybe i was so bad in Civ2 that i was never able to gain something in civ2!!!

                See ya
                bleh

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                • #9
                  Er, no. There are no GLs of any sort in Civ2. Nor Civ, in fact, or SMAC (although upon eliminating a faction you get a neat little animation of the faction leader being locked in a torture chamber forever )
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

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                  • #10
                    English MGL: Brave Sir Robin

                    MGLs have speed so should be able to run away. I haven't lost an MGL in defensive combat (since I haven't generated any that way yet). Of course I will now promptly do so.

                    Thanks, all. After posting I followed a link to CivFanatics and found a nice article there on leader generation. Is it true that you can have multiple SGLs? I know you can't have multiple MGLs (so I often have an empty army waiting for the next generation of units, such as knights).
                    "...your Caravel has killed a Spanish Man-o-War."

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                    • #11
                      Originally posted by Hermann the Lombard
                      English MGL: Brave Sir Robin

                      MGLs have speed so should be able to run away. I haven't lost an MGL in defensive combat (since I haven't generated any that way yet). Of course I will now promptly do so.

                      Thanks, all. After posting I followed a link to CivFanatics and found a nice article there on leader generation. Is it true that you can have multiple SGLs? I know you can't have multiple MGLs (so I often have an empty army waiting for the next generation of units, such as knights).
                      I haven't actually experienced multiple SGL generation in a game so I've never had two at the same time, but I've heard that it is possible.

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                      • #12
                        No, but marines and berserks can generate MGLs while on a ship.
                        Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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                        • #13
                          Originally posted by cronos_qc



                          hhummm, i think you're losing it!
                          If I am right too, I've never see something close to a great leader in CivII, even in naval combat. (like joncha said, there was some Barbarian Chief in CivII or maybe you have see a Spie icon over the transport icon????)

                          But maybe i was so bad in Civ2 that i was never able to gain something in civ2!!!

                          See ya
                          No GL's from any kind but you could bribe battleships with spies from land ( I LOVED that feature)
                          * A true libertarian is an anarchist in denial.
                          * If brute force isn't working you are not using enough.
                          * The difference between Genius and stupidity is that Genius has a limit.
                          * There are Lies, Damned Lies, and The Republican Party.

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                          • #14
                            Originally posted by Mad Bomber


                            No GL's from any kind but you could bribe battleships with spies from land ( I LOVED that feature)
                            Unless they were stacked -- which was always the gold standard in counter-espionage in Civ2.

                            You couldn't bribe two battleships (one seems silly to begin with, but silly me talking about reality again), but you could bribe a whole city.
                            Haven't been here for ages....

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                            • #15
                              i've always wondered about sea based MGLs and if it was only because the leader unit is a 'land' unit as opposed to a sea unit. if thats it though, people would have to play with only sea MGLs or land MGLs since in the editor we can only specify one battle created unit.

                              whats needed is navy great leaders

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