Hey all,
I'm new to this forum, signed up to ask a couple questions about a scenario I am creating for MP.
I am attempting to create a scenario based on the book "Dune" by Frank Herbert. I have some experience with the conquests Editor, but not enough to create the specialized effects I need to make this scenario work. My questions are as follows:
1. Specifically, how do I add/delete techs from the tech tree? Better yet, can I create my own custom tech tree? And please explain the uses of the X/Y coordinates.
2. I have been able in the past to add civlopedia entries. My question is how do I play online with several people using my edited civlopedia file? Do I have to send them a copy? In fact, what files do all players need for a specialized game such as this to function properly?
3. I am assigning the Fremen to the AI. How do I set it up where the AI will not trade or negotiate any peaceful deals with the human players?
4. Where can I find information on downloading and installing unique units, animations, pictures, etc.. Has anyone created a unit that looks like a big Worm? It would make an excellent barb... And if I download and install these units to the scenario, see question 2.
I will most likely have lots more questions, so I appreciate any help on this matter. Thank you very much.
-Quagmire "Awww-riight."
I'm new to this forum, signed up to ask a couple questions about a scenario I am creating for MP.
I am attempting to create a scenario based on the book "Dune" by Frank Herbert. I have some experience with the conquests Editor, but not enough to create the specialized effects I need to make this scenario work. My questions are as follows:
1. Specifically, how do I add/delete techs from the tech tree? Better yet, can I create my own custom tech tree? And please explain the uses of the X/Y coordinates.
2. I have been able in the past to add civlopedia entries. My question is how do I play online with several people using my edited civlopedia file? Do I have to send them a copy? In fact, what files do all players need for a specialized game such as this to function properly?
3. I am assigning the Fremen to the AI. How do I set it up where the AI will not trade or negotiate any peaceful deals with the human players?
4. Where can I find information on downloading and installing unique units, animations, pictures, etc.. Has anyone created a unit that looks like a big Worm? It would make an excellent barb... And if I download and install these units to the scenario, see question 2.
I will most likely have lots more questions, so I appreciate any help on this matter. Thank you very much.
-Quagmire "Awww-riight."
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