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Conquest features plz??

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  • Conquest features plz??

    this might have been mentioned before, but i just could NOT find the list of features for conquest!?

    its ok, because i got the game for about 2 american dollars, but id like to know all the changes please, can anyone tell me everything they can remember that's new? and how it works..?
    that'd be grand, thanx!

  • #2
    How about this ?

    http://www.civ3.com/conq_features.cfm

    It's sketchy, but it can give you a general idea.

    If you have the game, also consult the Civilopedia for details over the new civs and units.
    In the beginning, Earth was without form and void... then my life changed forever.

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    • #3
      you could check this thread out

      You saw what you wanted
      You took what you saw
      We know how you did it
      Your method equals wipe out

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      • #4
        It's worth checking the "topped" threads before posting a question (at least when the answer is the topic). OTOH, no one can be expected to wade through the wealth of info here; it's amazing...but it's worth skimming back through a few months of topics and picking out ones of interest. -- HtL
        "...your Caravel has killed a Spanish Man-o-War."

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        • #5
          well i skimmed the threads which had the right topics, and came up with nothing mutch but stuff like "of yeh, volcanoes were good" and "hmm i like the slavery bit"
          i need FACTS and FIGUREDD PPL
          but thanx for the sites, ill check them out!

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          • #6
            OI! Check out Fatwreck's link, that takes you to a post or three of the most clinical changes in C3C that you can find on the Net. You want anything more specific you'll have to ASK specific, y'hear?
            Consul.

            Back to the ROOTS of addiction. My first missed poll!

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            • #7
              Russian_King just jump in and play, you will soon have it covered.

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              • #8
                lol umm yeh that jump in and play thing doesnt work since my hard drive is gone and im using my dads lappie, so till my comp is up n running again i wanted to know the specs

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                • #9
                  If you can get your hands on the free CD that came with some of the preorders, it has a guide that list some of that data.

                  Otherwise look back a few months in this forum. Lots of threads were created to list some of the know details of C3C.

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                  • #10
                    nah thats opk ive alredy got the idea and found most of the features, thanx.
                    and i cant get any free ZCD's cos i got my civ with conquests in a country i wont specify where they sell them for 3 american dollars, thoug its unlicensed (not fully anyway)

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                    • #11
                      I watched you fall. I think I pushed.

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                      • #12
                        Originally posted by Alex
                        Shaddap

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                        • #13
                          Seriously, there are people who make their living through the legitimate sales of these games. They are hard working people with families to support. These aren't faceless people to me. They are my friends and coworkers (and they aren't rich). Your actions deprive them and their families. Would you like it if you had written the game?
                          Seemingly Benign
                          Download Watercolor Terrain - New Conquests Watercolor Terrain

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                          • #14


                            C3C is SO friggin' inexpensive... step up, man, you got no excuse.
                            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                            Duas uncias in puncta mortalis est.

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                            • #15
                              I see that the guide from the free CD is now posted at CFC.
                              Last edited by vmxa1; February 24, 2004, 18:52.

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