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  • #16
    Originally posted by vmxa1
    What is this tutorial campaign? I don't see any. How do you start it?
    Go to Conquests! in the menu.

    They're listed after the ten Conquests missions as (something like) Tutor1, Tutor2 and Tutor3.

    The first involves capturing and holding power-points (obelisks). Like Domination in Unreal Tournament, only slower.

    The second is a "reverse capture the flag". You take your princesses from your capital to a sacrificial volcano.

    I haven't looked at the third yet. The first two were fun. Lightweight, short, and relatively fast-paced.

    [ok]
    [ok]

    "I used to eat a lot of natural foods until I learned that most people die of natural causes. "

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    • #17
      Thanks I take another look as I don't reacall seeing them this morning. Does having 1.15 on have any impact?
      I just peek in the folder and I see them there.

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      • #18
        I believe 1.15 has some unit balances and fixes for some of the conquests, but other than the regular fixes (like the FP fix), that's it.
        I AM.CHRISTIAN

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        • #19
          I will take another pass tomorrow. I jumped into Disciples II game as a change of pace.

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          • #20
            Originally posted by justjake73


            Well, destroy Carthage, then Greece, then the Celts, then Persia....

            Well...
            I went a little slow on crushing Carthage while I wanted to crush the Celts as well, luckily I was allied with Greece. Never went to war with them, because I won after seizing Egypt.
            My words are backed with hard coconuts.

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            • #21
              My favourite scenario is the New World.

              Either play as the europeans and ravage and despoil the natives and steal from your rivals or be some Americans and put the pesky Eurotrash to the obsidian knife.

              It's just fun.

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              • #22
                So, finally I did get through with this project. It took several nights and I got totally loco ! Anyone else?
                My words are backed with hard coconuts.

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                • #23
                  It's going to be a while. I'm still playing WW II - Pacific as China.

                  After that, I'll play Rise of Rome as Rome.

                  As for Middle Ages and Japan, I'm not going to play the single player versions. (Too many civs.) I might play the multiplayer versions instead starting with Japan. (After turning off acel production.)
                  1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                  Templar Science Minister
                  AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                  • #24
                    Bumped to note I finished WW II in the Pacific.
                    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                    Templar Science Minister
                    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                    Comment


                    • #25
                      Congrats jon... As you probably noticed, you got a silly little cutscene after completing all campaigns. The WW2-campaign is awesome in unit details. Now that can be a carrot for the rest of you folks.

                      Anyway, the Samurai campaign must be ideal for the bigtime plotters in MP games.
                      My words are backed with hard coconuts.

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                      • #26
                        I lost all my save games when I got my new computer. I thought I had tranferred them, but I forgot that save games for conquests (and play the world) are in differed folders within the civ3 folder.

                        Looks like I'll have to play all 9 scenarios again .

                        Just got down with Age of Discovery. I like this one best, but it can get tedious near the end when you know you are going to win, but still have to keep shovelling treasures back to your capitol. I was using the go to feature, but I lost a couple to Spanish privateers (I seen them come out of Seville). So I manually moved them after that so they don't end their turn in a bad spot. Having Dias Voyage and Magellan's is nice to have. I can care less about the other wonders. But I always make a beeline for Magellan's. Having those frigates pop up saves a lot of production time.

                        Playing as portugal is interesting. They only have 2 useful high producing cities. 1 of those cities I took down in population to quick build some settlers. Getting those cities built very early in the scenario is very important. I didn't have time to wait until I could build colonists (although I did get 1 every 6 turns with Dias voyage). Getting those cities layed down is important, because it takes a while to get defenders up, temples built, harbours built, and barracks built. The 3 main structures I put up (although barracks wasn't that important) Then you have to build the tobacco plantation, spice factory, gem mines etc. And then build units to pick up the treasures. I rush built most of those.

                        Spain did attack me. Which isn't surprising because I was weak in power compared to them. They took over my city in Virginia. I never got it back. I was too crowded in anyways. My cities in Northern S america, and all throughout the carribean, and Panama- and even a city on the Western Coast of S. America next to the Incas (gold resource). Eventually I had my 2 mainland cities produce nothing but knights. After that I was equal or greater power than everyone including Spain. No one messed with me after that.

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                        • #27
                          Portugal

                          Actually, playing Portugal and getting into a war with Spain must be true pain. (?!) I was afraid of land warfare all the way during that campaign. The only fighting with Spain I can recall, were those privateer duels when I was hunting for their treasures.

                          Ok, and I lost quite many privatees that way too, but gained some VP for it and that's the quickest way to win. I also built the wonder who spawns frigates (which can be upgraded) every now and then so at sea I got them quite powerful. This is one of the few campaigns where it's really important to not lose control over the seas...
                          My words are backed with hard coconuts.

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                          • #28
                            yep, that could be painful.

                            As for the mainland war (as I said before I did lose my virginia colony to Spain- I was crowding their Carolina area colony). I actually did come dangerously close to losing that northern city (not the capitol, but the other one). After that I thought it be prudent to beef up my defenses. I built nothing but knights and musketmen (I was thinking about conquering spain, but knights just don't have a good enough attack value) after that on the mainland. I really didn't need anything else anyways. University wasn't that important as research wasn't super important. I could care less about the techs in the final age. I just want the tech that allows you to build Magellan's- which also gives the frigates (I did research that one first), colonization, and the mining tech that allows gold and gem mines. Eventually I got the other naval techs so I could upgrade my frigates.

                            One thing I did not mention in the above post is portugal does not start with gunpowder or the saltpeter resource once gunpowder tech is obtained. I was worried about this. I couldn't trade for it, I didn't have enough to trade at the time. I eventually built a city in South america (just below the bend). The Incas were close to closing me out of that saltpeter resource. I was going to build a city inland of my Virginia colony to get that saltpeter resource, but Spain took my city over.

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                            • #29
                              Yeah, defenses are quite important for Portugal. Not that you will actually have to fight... Just build loads of musketmen to keep them at bay, so they will hesitate to declare war. I expanded my borders into Spain, by building a new city next to the saltpeter. If you are lucky you might get hold of it without war.
                              My words are backed with hard coconuts.

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                              • #30
                                Actually, I haven't played Rise of Rome, Middle Ages, or the Fuedal Japanese ones yet.

                                Rise of Rome is next on my list.

                                Originally posted by ThePlagueRat
                                Congrats jon... As you probably noticed, you got a silly little cutscene after completing all campaigns. The WW2-campaign is awesome in unit details. Now that can be a carrot for the rest of you folks.

                                Anyway, the Samurai campaign must be ideal for the bigtime plotters in MP games.
                                1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                                Templar Science Minister
                                AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                                Comment

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