Ok.
I've been playing my first random game of 1.15. Ok, really the first random game of conquests now I think of it.
I made so many mistakes early, and since I was Japan, and therefore religious, I figured I would turn this into a test-bed game to try out all the govts and various other things. This is on Emperor btw.
So, I was wondering if this is a trend or if I just have an odd game here.
The First Oddity: The AI and Upgrading units.
I went to war with England for Iron. They had two sources, and despite the fact that I declared peace after obtaining the first one and then proceeding to build up to finish them off, they never once opgraded a single warrior to a sword.
Later, same story with Arabia and Salt Peter. They have 2 sources, I needed one, this time they DID upgrade a few of their pikes. A total of 4, actually. And, despite them having Iron right up until I finish them off, I still ran into spears.
The Second Oddity: The AI and Longbows.
My lord, if I see another longbow comming at me I'm just about ready to punch a hole through the screen. Now, longbows are fine, don't get me wrong, but when China could be building RIDERS, they had horses and iron from the get go why in the hell did they attack me with a total of 10 Riders, 8 Medeival Infantry, and 30! Longbows!
Babylon was the same. No knights, tons of longbows, but they at least made a little more sense considering their UU.
Still, this got me wondering, and sure enough, when I started flipping on the governers, at least half my cities wanted to build LONGBOWS! I WAS USING CALVARY AT THIS POINT! What in all hell good are Longbows when everyone has riflemen and I can build cavalry?
The Third Oddity: The AI and Leaders
During my assault on Babylon, one of their longbows attacked and killed a Samurai, generated a leader, and I watched said leader slink back to their Capitol.
I purposely held off hoping to see what kind of army they would come back out with because I had 3 armies of Samurai of my own and wanted to see the battle. No Army comes, it's been 8 turns, so I attack the capitol, killing 10 Riflemen, 4 longbows, capturing 3 cannons...and killing that same military leader. One that if used to create an army of riflemen could have well put an end to my assault right there. What gives? Why no army?
The foruth oddity: The AI and Privateers
Yeah, privateers, I wanted to test something on the enslave, but unfortunately to date I have 10 victories and no enslave. However, the AI has completely ignored them. Times past they would hunt them down with no chance of stopping, but now they just ignore them completely.
Perhaps with good reason as I can rarely kill anything without superior numbers, but still, why ignore them all together? I even managed to barrackade a fleet of galleons, and still no attack from them...
Perhaps it's a lack of Frigates on the AI's part?
Given the Privateers and Longbow oddity, it would seem to me the AI is putting ALLOT of value on defensive bombard. TOO much.
I've been playing my first random game of 1.15. Ok, really the first random game of conquests now I think of it.
I made so many mistakes early, and since I was Japan, and therefore religious, I figured I would turn this into a test-bed game to try out all the govts and various other things. This is on Emperor btw.
So, I was wondering if this is a trend or if I just have an odd game here.
The First Oddity: The AI and Upgrading units.
I went to war with England for Iron. They had two sources, and despite the fact that I declared peace after obtaining the first one and then proceeding to build up to finish them off, they never once opgraded a single warrior to a sword.
Later, same story with Arabia and Salt Peter. They have 2 sources, I needed one, this time they DID upgrade a few of their pikes. A total of 4, actually. And, despite them having Iron right up until I finish them off, I still ran into spears.
The Second Oddity: The AI and Longbows.
My lord, if I see another longbow comming at me I'm just about ready to punch a hole through the screen. Now, longbows are fine, don't get me wrong, but when China could be building RIDERS, they had horses and iron from the get go why in the hell did they attack me with a total of 10 Riders, 8 Medeival Infantry, and 30! Longbows!
Babylon was the same. No knights, tons of longbows, but they at least made a little more sense considering their UU.
Still, this got me wondering, and sure enough, when I started flipping on the governers, at least half my cities wanted to build LONGBOWS! I WAS USING CALVARY AT THIS POINT! What in all hell good are Longbows when everyone has riflemen and I can build cavalry?
The Third Oddity: The AI and Leaders
During my assault on Babylon, one of their longbows attacked and killed a Samurai, generated a leader, and I watched said leader slink back to their Capitol.
I purposely held off hoping to see what kind of army they would come back out with because I had 3 armies of Samurai of my own and wanted to see the battle. No Army comes, it's been 8 turns, so I attack the capitol, killing 10 Riflemen, 4 longbows, capturing 3 cannons...and killing that same military leader. One that if used to create an army of riflemen could have well put an end to my assault right there. What gives? Why no army?
The foruth oddity: The AI and Privateers
Yeah, privateers, I wanted to test something on the enslave, but unfortunately to date I have 10 victories and no enslave. However, the AI has completely ignored them. Times past they would hunt them down with no chance of stopping, but now they just ignore them completely.
Perhaps with good reason as I can rarely kill anything without superior numbers, but still, why ignore them all together? I even managed to barrackade a fleet of galleons, and still no attack from them...
Perhaps it's a lack of Frigates on the AI's part?

Given the Privateers and Longbow oddity, it would seem to me the AI is putting ALLOT of value on defensive bombard. TOO much.
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