Not sure if this is a bug - probably not since it's been around for as long as I can remember, but it's still damn annoying!
When I capture AI cities then garrison them to stamp out resistance, it usually takes a few turns to get this done, depending of course on the city size.
In order to starve it down I always put the non-resisting pop on entertainment, which means your temple starts building and should keep the city out of dis-order, reducing that chance of flipping.
But every turn, all non-resisting citizens are automatically reset to be working tiles, which of course triggers unhappiness and disorder.
Is there any way to stop the entertainers being re-set to workers every turn during this process? It's very annoying and often leads to flipping since you're in dis-order all through the resistance phase.
Cheers!
When I capture AI cities then garrison them to stamp out resistance, it usually takes a few turns to get this done, depending of course on the city size.
In order to starve it down I always put the non-resisting pop on entertainment, which means your temple starts building and should keep the city out of dis-order, reducing that chance of flipping.
But every turn, all non-resisting citizens are automatically reset to be working tiles, which of course triggers unhappiness and disorder.
Is there any way to stop the entertainers being re-set to workers every turn during this process? It's very annoying and often leads to flipping since you're in dis-order all through the resistance phase.
Cheers!
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