Hospitals and aqueducts allow a city to grow beyond 12 or 6 citizens. But if a city of 17 loses its hospital (either through bombardment or selling) does that city start losing population? And if so, how fast?
Can I use the strategy of selling off the hospitals in large captured cities to reduce their pop, so I can then rebuild the hospital and repopulate with my own worker/citizens?
Or, once my own cities reach their optimal size, sell off the hospitals to get some gold and save on upkeep? IMHO, if this were allowed it would be an exploit and I probably wouldn't do it, unless I needed the gold to beat up somebody who wouldn't listen to reason - MY reason
Can I use the strategy of selling off the hospitals in large captured cities to reduce their pop, so I can then rebuild the hospital and repopulate with my own worker/citizens?
Or, once my own cities reach their optimal size, sell off the hospitals to get some gold and save on upkeep? IMHO, if this were allowed it would be an exploit and I probably wouldn't do it, unless I needed the gold to beat up somebody who wouldn't listen to reason - MY reason
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