I'm wondering what things you do to milk the fun from a scenario by taking it to it's limit?
I've tried two things so far:
1) In the Age of Exploration scenario, I was bringing home units carrying treasures and kept them outside my capital until the last turn when I finally sent them home. That way, I got over 100 000 points instead of the 35 000 that triggers victory.
2) In the Middle Ages scenario, I conquered England playing the Swedes, and found a relic that I picked up. I then sailed all the way to Jerusalem, conquered it and won (I've never been able to win as a tribe that is SUPPOSED to win by capturing Jerusalem).
I've tried two things so far:
1) In the Age of Exploration scenario, I was bringing home units carrying treasures and kept them outside my capital until the last turn when I finally sent them home. That way, I got over 100 000 points instead of the 35 000 that triggers victory.
2) In the Middle Ages scenario, I conquered England playing the Swedes, and found a relic that I picked up. I then sailed all the way to Jerusalem, conquered it and won (I've never been able to win as a tribe that is SUPPOSED to win by capturing Jerusalem).
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