I got the same map in the editor with the settings mentioned, but using Warm instead of Cold (8957291, Wet, No Barbs, Pangaea, 70%, Warm, 4 Billion, Huge). Barbarians do make a difference, and need to be off. I ended up with slightly different starting locations though.
The starting locations are probably different because of the Seafaring trait, in the editor, and/or that I am running 1.15. The Seafaring trait doesn't affect starting locations in the editor but does in-game, and the editor always generates the max number of starting locations for a given mapsize. I'd guess that to get the exact same map you are going to have to use the same civs (in the same order), or at least have the Seafaring trait represented the same way.
The starting locations are probably different because of the Seafaring trait, in the editor, and/or that I am running 1.15. The Seafaring trait doesn't affect starting locations in the editor but does in-game, and the editor always generates the max number of starting locations for a given mapsize. I'd guess that to get the exact same map you are going to have to use the same civs (in the same order), or at least have the Seafaring trait represented the same way.
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