Originally posted by GhengisFarb
If you have scientists in a recently captured city and the city is still rioting due to resistence, do the beakers from the scientists still count?
If you have scientists in a recently captured city and the city is still rioting due to resistence, do the beakers from the scientists still count?
The availability of the "mad scientist gambit" and the "welcome to tax hell gambit" opens up all sorts of painful (or joyful, depending on your tastes) opportunities for micro-management: What if these 35 taxmen throughout my empire were scientists? Would I decrease my research time? Let's find out by manually switching each specialist in the F1 screen. Didn't have a turn effect and won't allow me to lower my slider without compromising my turns? OK, let's switch them all back to taxmen. Of course, one could always just keep track of every beaker invested, calculate the exact reseacrh costs for a given tech, and decipher when and for how long scientists will be useful in any given project . . .
Catt
Comment