Two turns is a lot better than having to wait 6 turns.
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Changes in C3C...
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Just realised there's a few that haven;t made it into swat_spas2's list:
Wonders
The following Wonders had their attributes changed:
Colossus
PtW: Expansionistic, Religious, Commercial
C3C: Expansionistic, Seafaring, Commercial
Cure for Cancer
PtW: Scientific
C3C Scientific & Acgricultural
Great Lighthouse
PtW: Expansionistic & Commercial
C3C: Expansionistic, Commercial, Seafaring
[I]Hanging Gardens[/I
PtW: Industrious
C3C: Industrious & Agricultural
Hoover Dam
PtW: Industrious
C3C: Industrious & Agricultural
Magellan's Expedition
PtW: Expansionistic & Commercial
C3C: Expansionistic, Commercial, Seafaring
The Pyramids
PtW: Industrious & Religious
C3C: Industrious, Religious, Agricultural
Smith's Trading Company
PtW: Commercial
C3C: Commercial & Seafaring
Women's Suffrage
PtW: Militaristic
C3C: Agricultural
Also, the following wonders gained the ability to become tourist attractions:
Colossus
Copernicus' Observatory
Great Library
Great Lighthouse
Great Wall
Hangin Gardens
Hoover Dam
JS Bach's Cathedral
Leonardo's Workshop
Mausoleul of Mausollos
Newton's University
Oracle
Pyramids
Shakespeare's Theater
Sistine Chapel
Statue of Zeus
Temple of Artemis
United Nations
This info wasn't in the manual either! I had to get it the hard way....
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Good catch. I thought I had the tourist attraction thing list somewhere on my list (on HD), but alas it only said building-based wonders. D'oh. Wonder attributes apparently slipped my mind as a game factor (most of us warmongers don't get golden ages that way.. )Every man should have a college education in order to show him how little the thing is really worth.
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OK I have a question on the seafaring trait.
You get a commerce bonus if "coastal".
What does that mean?
Can "coastal" also include inland lakes?
Thats my real question.
Thanks*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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Inland lakes are sources of fresh water. You need a sea square in the lake in order for it to qualify as a coastal area. If you cannot build a harbor there, I would assume the game knows its not a coastal town. Most inland lakes are just free aqueducts in other words.Every man should have a college education in order to show him how little the thing is really worth.
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