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Fix The Ai Declaring War On Friendly Subs!

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  • Fix The Ai Declaring War On Friendly Subs!

    This bug has got to be the most annoying in C3C. This happens when a Civ tries to move a ship onto the square that one of your subs is in.

    Instead of moving around the sub, the ship attacks and declares war. Most of my wars in the modern era occur through this very frustrating mechanism!!

  • #2
    It's in the list of bugs to be fixed
    (but isn't yet).

    As an interim solution, I intend to have my subs escorted by surface ships unless I don't mind a new war.

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    • #3

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      • #4
        can't trust subs
        Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

        Look, I just don't anymore, okay?

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        • #5
          This would near the bottom of my concerns. So easy to avoid.

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          • #6
            good if you want to start a war with another civ - just push out a sub and let the bug do the work.
            Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

            Look, I just don't anymore, okay?

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            • #7
              Originally posted by vmxa1
              This would near the bottom of my concerns. So easy to avoid.
              I don't think you get it. You are setting the bar so low it will have to look up to mediocrity.

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              • #8
                Hum, I said it is of no concern to me, why would you think I don't get it. What is not to get?

                What does it have to do with mediocrity? I do not make subs in most games and when I do they are part of a fleet or on look out out of the sea lanes.

                Why are you trying to make it personal. I thought you wanted me off your back? It is just my perspective, it is neither right nor wrong.

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                • #9
                  I have to say I have never had this happen (maybe because I never build subs). I can see that it would be extremely irritating when it does happen, but surely it's not the most annoying bug in the whole game...? I mean, does this happen *often*?

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                  • #10
                    Originally posted by vmxa1
                    This would near the bottom of my concerns. So easy to avoid.
                    Alright for you but what about senseless AI-AI wars sometimes on those they have alliances or MPPs with.

                    I think they've fixed the player declaring war on the AI by running into their sub bug at least.

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                    • #11
                      wasn't this fixed in PTW? I can't recall, rarely use subs myself.

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                      • #12
                        Yeah, an ongoing problem this is.

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                        • #13
                          Originally posted by vmxa1
                          This would near the bottom of my concerns. So easy to avoid.
                          How would you avoid this vmxa? I have never encoutered this in my games (due to not building subs at all unless at war), but it might be a help for those to whom this is an annoyance to know all the ways around it. I can think of either not building subs, not having subs anywhere near the enemy, or having surface ships scort all subs. Any others?
                          Consul.

                          Back to the ROOTS of addiction. My first missed poll!

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                          • #14
                            That is the easiest way, don't build subs. If you do build them send them out with surface ships and the AI will not run into them. The final choice is to park them in locations that are not likely to encounter ships. This can be done as you have seen the AI ships moving around and will have a good idea of their paths.

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                            • #15
                              It's not only subs, it is stealth units in general. In the Middle ages scenario I twice saw a DoW of Byzantium vs the Abbasids, because a settler/defender pair stumbled into an assasin. I assume so at least, I couldn't see it either, I (Germany/HRE) was down there because I had some "business" to do myself. In an epic game of mine I had three (!) AIs declare war on me within 2 turns, because I dared to heal a wounded privateer in a coastal city of mine. Since the AIs mercilessly hunt privateers (and always know by "magic" where they are ), they bombed them even in the city, not caring that this means war. Serves me right, btw, I was the one who harassed them.

                              It is a nasty bug which needs to be fixed, because it prevents the subs to be used as what they are intended to be and reduces them to ordinary warships. And I agree with jimmytrick, to dismiss an obvious bug only because it's secondary due to the own playstyle isn't the right way to go. And "That is the easiest way, don't build subs." is for certain not a solution.

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