Currently only the Worker and Settler cost units of population to build. To breathe a bit of new life back into Civ3, I've decided to shake things around a bit, and maybe introduce a 1 population cost for all/most combat units as well.
Has anybody tried this already, and if so, what were your impressions of it? How did the AI handle it? Were there unforseen problems?
I'm considering this to reduce the number of military units the AI builds, especially late in the game, and probably also to better reflect the population drain of a prolonged war. Already I've tried making them more expensive and reducing the number of free units per town/city/metropolis, combined with increasing unit cost to 2 in republic/democracy (the two governments with trade bonuses).
Has anybody tried this already, and if so, what were your impressions of it? How did the AI handle it? Were there unforseen problems?
I'm considering this to reduce the number of military units the AI builds, especially late in the game, and probably also to better reflect the population drain of a prolonged war. Already I've tried making them more expensive and reducing the number of free units per town/city/metropolis, combined with increasing unit cost to 2 in republic/democracy (the two governments with trade bonuses).
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