I just caught up with some reading I've missed in the last few weeks, and people have still been discussing the SoZ as 'overpowered' and 'underpowered'.
The best suggestion anyone has given, rather than altering how it works (of those my favorite was making it expire with a source of iron and horses), is making it less unique.
How about changing the Temple of Artemis to require Incense as a fix to the perception of the SoZ? The Temple is always the first wonder I try to get since Conquests (instead of the Pyramids). I guess it goes to say I'm usually a relatively pacifistic, culture victory player, and for me the Temple is as the Statue is to warmongers.
A free temple in all cities, particularly for its borders, is a godsent for people playing from a cultural and peaceful expansionistic style.
That would, however, make people want other luxury resources to have an attached wonder, which might just be feasible.
Now how about that Mausoleum? It definitely takes the cake for 'most useless' wonder divisible. I'm glad it's cheap.
The best suggestion anyone has given, rather than altering how it works (of those my favorite was making it expire with a source of iron and horses), is making it less unique.
How about changing the Temple of Artemis to require Incense as a fix to the perception of the SoZ? The Temple is always the first wonder I try to get since Conquests (instead of the Pyramids). I guess it goes to say I'm usually a relatively pacifistic, culture victory player, and for me the Temple is as the Statue is to warmongers.
A free temple in all cities, particularly for its borders, is a godsent for people playing from a cultural and peaceful expansionistic style.
That would, however, make people want other luxury resources to have an attached wonder, which might just be feasible.
Now how about that Mausoleum? It definitely takes the cake for 'most useless' wonder divisible. I'm glad it's cheap.
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