I love these things. In a Monarch game as the Byzantines (one of my new favorite civs) in the Industrial era I had a lead of about two techs on the upper branch (no one else had Steel or Refining). The Egyptians declared war the same turn I got Combustion (we're both on our own continents in an 80% water small archipelago game) so I upgrade my ten or so Ironclads to Destroyers (interestingly, Ironclads lasted for quite a while in this game). The RNG sacrifices SIX of these to Egyptian Ironclads. No problem! I tell about half of my coastal cities (the ones that just finished Stock Markets) to work on Cruisers, and in five or six turns I have about 20 Cruisers. Bye-bye Egyptian fleet (no losses this time). I then proceed to wipe the floor with the Aztecs, Russia, and Japan , all of whom allied against me. I land an Infantry army outside of each capital and sue for peace, getting some nice gpt.
The thing about Cruisers I like is they often take several fewer turns to build than battleships, and they become available sooner. Given that they eat Ironclads and Frigates for breakfast, there's no real need for a Battleship's extra firepower anyways. And later, the AA is kinda nice
The thing about Cruisers I like is they often take several fewer turns to build than battleships, and they become available sooner. Given that they eat Ironclads and Frigates for breakfast, there's no real need for a Battleship's extra firepower anyways. And later, the AA is kinda nice
Comment