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Is Conquests easier?

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  • Is Conquests easier?

    I have played two conquests games

    both on emperor

    in both I kicked the computers ass

    while for one I followed some special limitations (see thread I posted in general Civ3)

    for the other anything went (I picked Incas, but I didn't scout and I was not next to any fresh water)

    I remember having some challenge in emporer

    when they made the new levels, did they make emperor easier?

    the only other tihng I can think of is if tiny worlds (which I played on because I wanted a faster game) are easier

    Jon Miller
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

  • #2
    btw

    if all this is known, sorry

    I haven't played Civ3 SP in years other than 3 games of conquests, which I have mentioned in recent threads

    Jon Miller
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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    • #3
      The AIs never make stacks of doom anymore.

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      • #4
        ah


        that is really important

        I shouldn't do attacks, or else should limit how large of stacks I make myself

        Jon Miller
        Jon Miller-
        I AM.CANADIAN
        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

        Comment


        • #5
          Emperor is the same as it was.

          The key difference is comunication trading has been significantly delayed. That lowers tech pace of AI, so that the game seems easier.

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          • #6
            yea that sure is nice, now they don't go running off into the future when you have archers... and you actually have a chance to keep up.
            "When I was 18, my father was the dumbest man in the world. He sure learned a lot by the time I was 24."

            -Mark Twain

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            • #7
              Stacks of doom never seemed to do much anyway. Yours will, but the computer was easily fooled by say, abandoning the defenses of a semi-rear-echelon city with a key resource by it. I don't think it cheats the map locations as much now.. not sure. Meanwhile you were shelling the bejeezus out of this stack of doom as it treks useless about. Instead the computer can and seems to actually attempt to attack/counter-attack meaningfully... albeit still predictably.

              Your stack sizes shouldn't matter, the computer rarely has more than say.. 10 or so units in a city, and armies are insane now. Lower stacks of bombers and artillery (or just using them for defense or taking out resources) might be a more meaningful self-imposed element.

              If you check the editor emperor looks about the same as it did before; changes in the techs (philosophy!) seem to account for the slight ease of early tech pains.
              Every man should have a college education in order to show him how little the thing is really worth.

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              • #8
                I submit that a few games is not an indicator of much. Especially since all the game before 1.12 where useless.

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                • #9
                  well I know the difference between really easy

                  and something that isn't (is eevn difficult)

                  Jon Miller
                  Jon Miller-
                  I AM.CANADIAN
                  GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                  Comment


                  • #10
                    Im playing a game ATM where the dutch have got a stack of 60 plus units in one of their distant cities, I just wish I had a couple of ICBM's
                    A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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                    • #11
                      in my personal experience a tiny map is much easier than let´s say a huge map.

                      edit: in one of my games (pre 1.12) the english sent like 60-80 tanks and mech inf on my only city on their continent, I´d say that´s pretty good... tobad for them I had a nice stack of mech inf myself in that city, and a lot of bombers and artillary, somthing the AI (as always) lacked.
                      You saw what you wanted
                      You took what you saw
                      We know how you did it
                      Your method equals wipe out

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