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When playing a non-religious Civ: How many revolutions? Despotism->Republic only one?

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  • When playing a non-religious Civ: How many revolutions? Despotism->Republic only one?

    This is for Emperor Level. Lower levels are more forgiving on this.

    1. How many Government changes do you make when playing a non religious civ?

    2. Is it dangerous to stay in republic and let opponents switch and run in democracy? When playing Emperor.

    3. Do you need to try to either wipe your oppoenents out on before democracy or switch to it yourself?

  • #2
    IMHO:

    1. Generally one.

    2. No, it is not dangerous. Democracy and Republic are very, very similar (worker speed & WW being the big differences).

    3. Nope.

    If I were to make two switches, it would most likely be Despot-Monarchy-Republic.

    Catt

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    • #3
      I usually play Despot->Republic with an occasional switch to Democracy if I need the extra worker efficiency. Usually, however, I find that a tight civ with less than 20 or so cities works very well on Republic.

      Sometimes, if I am feeling particularly fighty, I will play Despot a lot longer. In those games, I make the switch from Despot to Democracy when I'm ready to "settle down" and start building.

      In answer to your other questions:

      2) Not at all dangerous. The AI certainly doesn't have any huge advantage when in Democracy that you don't have in Republic.

      3) Nope. Even under Democracy, you can wage a *very* effective war. Especially if you have a bunch of luxuries and Marketplaces in a couple of your large cities.

      - TT

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      • #4
        1- one
        2- no

        I cannot recall the last time I was in demo, so I have no cluse as to its value. I am now running as a religious civ for a change and may just give it a shot. Nay why bother?

        To me it is so hard to make that first switch, that I won;t do another as a non-religious civ. I often find I have been in despot too long and try to find a time that it will not kill this or that (wonder/tech).

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        • #5
          1. One. Usually Despot -> Republic

          2. No. When the AI starts to war with you they will often switch to communicsm anyway (or perhaps fascism now).

          3. No. The AI is not smart enough to exploit the small difference between Republic and Democracy.
          So if you meet me have some courtesy, have some sympathy and some taste
          Use all your well-learned politesse, or I'll lay your soul to waste

          Re-Organisation of remaining C3C PBEMS

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          • #6
            Demo is MUCH better than Rep in Conquests. Why?

            In Republic, you get one free unit support per city. It then cost 2 gold per turn for every unit above the free support.

            Now in Demo, you get no free unit support, but it only costs 1 gold per turn to support these units.

            I'm not sure about the rest of you, but in my games, I usually have enough workers alone to make Demo profitable. Add in all the Artillery units, Defensive units, Offensive units and Navy, and it is almost required to switch.
            Saddly, I must say, this is on Monarch or lower. I have yet to finish an Emperor game.
            Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
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            • #7
              With C3C I go Despot>Republic>Deomocracy, or Despot>Feudal>Democracy.

              I played Republic all game a few times with PtW, but not with Conquests, for reasons donegeal just pointed out.
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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              • #8
                In fact the new support rule favor republic than democracy. In republic, a city grant 3 free units, and a metropolis 4. (1 is per town.) That is, even 5 units per city cost lesser in republic (4 gpt) than in democracy (5 gpt)

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                • #9
                  You can manage multiple switches, but you GOTTA be careful. Nice times to switch include when you're just starting a war and have enough units to live a few turns without much trouble - when you have a tech lead enough to last you until you get back to a 'representative' gov, and when you have the AI distracted, fighting itself and so not making progress itself

                  Do it when you need to. Don't fear changing, if you delay long over the optimum time, your efficiency will take a hit anyway

                  Lastly, Republic vs Democracy depends entirely on the size of your army. Small army peeps will have more fun in republic, but anyone with enough 'over-support' such that their bill is OVER 1gpt per unit on average is better in democracy. Luckily, the math is given by the advisor anyway
                  It's all my territory really, they just squat on it...!
                  She didn't declare war on me, she's just playing 'hard to get'...

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                  • #10
                    I'm another (like Risa) that thinks the support changes to Republic in C3C makes it a more powerful late game government than it was in PTW (i.e., even less reason for me to switch to Demo than there was in PTW).

                    Catt

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                    • #11
                      Can be. Depends on number of cities and number of units.
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                      • #12
                        There are two basic strategies I've used for staying in Republic in C3C. (1) Build wealth instead of additional units when the military starts getting expensive. (2) Alternatively, build units and send them out to get more cities. Actually, the two techniques are probably best combined: a large republic that doesn't try to field a huge military during peacetime can do extremely well with unit support costs.

                        Note that Democracy does offer some corruption advantage over Republic. So the break-even point where Democracy starts to provide an advantage is a bit lower in number of units than a pure comparison of support costs would indicate. (Of course if you fight to a point where war weariness starts to become an issue, the balance starts to shift back in favor of Republic.)

                        One factor that makes Democracy a little more attractive in C3C, at least for the moment, is that the weaker FP tends to result in significantly longer industrial and modern research times. (Prior to C3C, 4-turn research through most of the industrial and modern eras was the norm for me on Emperor. Now four-turn industrial and modern techs seem to be rare exceptions even with a large, powerful civ.) Thus, the turns needed to switch to Democracy may be a bit less of an issue compared with the overall length of the game.

                        I still haven't developed a clear pattern for how many government changes I'll generally tend to make in C3C. For the time being, I play it by ear, and my choices are influenced about as much by what I'm in a mood to do in a particular game as they are by cold, careful analysis of which government will provide more advantages. (I don't tend to do my own research into Printing Press and Democracy, though; it's a lot harder for Democracy to provide enough advantage to be worth a research detour.)

                        Nathan

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                        • #13
                          Sadly the support changes in C3C just reinforce the characteristic single switch from earlier versions.

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                          • #14
                            I agree. I haven't used Democracy yet in Conquests (I also haven't played any religious civs yet). Despot -> Republic every time.

                            By the time I get Demo, I just can't stomach another ~5 turns of anarchy when my civ is humming along in republic. Especially when I know that republic favors my playstyle. I occasionally miss the faster workers, and the idea that I'm not running the most efficient empire possible does irritate me, but I haven't yet brung myself to start that extra revolution.

                            -Arrian
                            grog want tank...Grog Want Tank... GROG WANT TANK!

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                            • #15
                              I just played as a religious civ and did not switch to Demo. To many wars and too many units. The faser workers was soon not an issue as I have all my rails up and just rush a stack over to clean up when needed.

                              I was too lazy to stop and figure out if it was really worth it or not. China was in Demo, but keep having to drop back to Facist.
                              I think they do not suffer much of a delay when switch, even though not religious.

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