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  • Is C3C worth playing yet?

    or is it still too broken

    or is it worse now

    Jon Miller
    46
    play with beta patch
    78.26%
    36
    play with old patch (original)
    8.70%
    4
    wait for another patch
    10.87%
    5
    play civ2
    2.17%
    1
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

  • #2
    Even with the bugs, much to entertain oneself with. I might be sad, but I like the extra music, and the 'feel' of the conquests

    SILLY SILLY question
    (I'm sure someone will tell me what a fool I am )
    It's all my territory really, they just squat on it...!
    She didn't declare war on me, she's just playing 'hard to get'...

    Comment


    • #3
      Even with the latest beta patch it is unplayable on my computer. I keep getting more gold than I should be.
      In Soviet Russia, Fake borises YOU.

      Comment


      • #4
        Odd...

        Gold-per-turn has been confirmed to be fixed?

        We are talking the 1.12 patch here, not 1.02 - right?
        It's all my territory really, they just squat on it...!
        She didn't declare war on me, she's just playing 'hard to get'...

        Comment


        • #5
          Originally posted by Cerbykins
          Odd...

          Gold-per-turn has been confirmed to be fixed?

          We are talking the 1.12 patch here, not 1.02 - right?
          Yes, I have 1.12 and I just don't understand why it still doesn't work.
          In Soviet Russia, Fake borises YOU.

          Comment


          • #6
            I like it, I am playing Conquests 1.12.
            HOWEVER, I AM currently LOBBYING Five ISSUES

            namely;

            1) Ability to reload 'saved games' back into editor as is and continue on making adjustment, switching side etc.

            2) Barbarian editor controls, massive uprising trigger, timing number which camps or percentage thereof. As well to raise cities.

            3) Access to AI routines for to tweak AI use of modded units and particularily to improve AI use of arty and leaders.

            4) Access to goody hut routines, triggers and actions.

            5) More detail map generating options and again particularily the Ocean percentage down to 20%.

            It is a great game on the edge of precipace, it needs better Editor Wings to endure...

            Sincerely,
            Just another one who cares...
            The Graveyard Keeper
            Of Creation Forum
            If I can't answer you don't worry
            I'll send you elsewhere

            Comment


            • #7
              Jon, pick it up and see the new traits. The game is at least playable all the way through now that the FP works, albeit in a weaker way than was intended.

              Comment


              • #8
                wonders if they cant get the extension packs of civ3 working how in the hell they ever gonig to get a civ 4 wroking
                GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

                Comment


                • #9
                  bah, Civ4 will follow the same pattern:

                  "hey, this game is unplayable out of the box"

                  (after 2 or 3 patches)

                  "the game is playable now"

                  (after 6 more months)

                  "this game is the best thing since sliced bread!"

                  (on the other hand):

                  "are you kidding me? this game doesn't even come close to Civ3 greatness"

                  (and a booming voice from the past says):

                  "are you... kidding me? civ2 is... still the Great One"
                  I watched you fall. I think I pushed.

                  Comment


                  • #10
                    played C3C with beta patch

                    one with huge limitations on myself

                    Jon Miller
                    Jon Miller-
                    I AM.CANADIAN
                    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                    Comment


                    • #11


                      Perfect, Alex...
                      RIAA sucks
                      The Optimistas
                      I'm a political cartoonist

                      Comment


                      • #12
                        oh, and I picked it up the day it came out

                        than put off playing it for a bit when my freinds were too busy to play multiplayer

                        than got halfway through a game, only to find the bugs

                        Jon Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                        Comment


                        • #13
                          Oncle Boris did you start a new game with the patch or continue an old one? I am not seeing the gpt issue and the FP has been tweaked. Yes Iknow many still do not like the corruption, but it was altered.

                          Comment


                          • #14
                            Originally posted by Antrine
                            I like it, I am playing Conquests 1.12.
                            HOWEVER, I AM currently LOBBYING Five ISSUES

                            namely;

                            1) Ability to reload 'saved games' back into editor as is and continue on making adjustment, switching side etc.


                            Major. Probably won't happen, if it did it would be in a HUGE patch, not in a beta, and more likely only in an expansion (read: wait for C4).

                            2) Barbarian editor controls, massive uprising trigger, timing number which camps or percentage thereof. As well to raise cities.


                            Probably some significant changes to the code there. Not likely for a while (even if they do decide to implement it) and definately not in a beta patch.

                            3) Access to AI routines for to tweak AI use of modded units and particularily to improve AI use of arty and leaders.


                            Not gonna happen. Live with it.

                            4) Access to goody hut routines, triggers and actions.


                            See above.

                            5) More detail map generating options and again particularily the Ocean percentage down to 20%.


                            Some of this is already planned - such a fair MP map generation.

                            EDIT: typo
                            Last edited by Kuciwalker; January 3, 2004, 18:08.

                            Comment


                            • #15
                              From what Jesse was saying, much of the trouble with civ3 is legacy code from previous Sid games, all the way back to Gettysburg.

                              Supposedly, with Civ4 they are starting afresh.

                              Comment

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