Announcement

Collapse
No announcement yet.

Specifying starting locations in C3C

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Specifying starting locations in C3C

    Ok I'm confused. I used the C3C editor to create a map and specify the starting locations of the civs I want to play, including myself. I can't get the game to start with these locations. The only one I can see of course is mine at the start of the game, but it's not where I should be.
    Any ideas?
    Johnc214

  • #2
    Did you set a player for each site (like "player1" for yours)?

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

    Comment


    • #3
      False alarm. I tried a dozen times before posting, but I got frustrated and deleted and replaced all the starting locations AGAIN, and it's working now. Sorry about that. I'll try a dozen-and-a-half times before asking a question again. LOL

      Comment


      • #4
        In case it was not clear you can do either a set properties to play1 or a specific civ. If player1 you get that location and the civ you chose, if specfic, you have to choose that civ to get the location.

        Comment


        • #5
          Another thing that can affect starting location is civ traits, Seafaring for example. You need to set Custom Player Data to override IIRC.

          Comment


          • #6
            Seafaring overriding your set starting locations should be fixed in 1.12

            Originally posted by kring
            Another thing that can affect starting location is civ traits, Seafaring for example. You need to set Custom Player Data to override IIRC.

            Comment


            • #7
              That's good to know Jesse, thank you. I haven't modded much with 1.12 yet.

              Comment


              • #8
                When is 1.12 being released in full not beta
                I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

                Comment


                • #9
                  Originally posted by Deathwalker
                  When is 1.12 being released in full not beta
                  End of Feb is the stated goal I think.

                  Comment


                  • #10
                    I teach mapping for unreal tournament. Where can I find list of tutorials for mapping and modding civ3?

                    UT Maniac UT Maniac Home to over 500 tutorials for Unreal editing!

                    Comment

                    Working...
                    X