Announcement

Collapse
No announcement yet.

Armies, one attack/defend value or one per unit?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Armies, one attack/defend value or one per unit?

    How does it work? Is it three (or four) units attacking in a row but still with their own values or is it one army that attacks with the highest attack value? If you for example have one spearman in your army with two archers is the part of the attack when the spearman is animated still done with two as attack value(the archers attack value) ?

    Edit: Typos.

  • #2
    Hi Vlado,

    as far as I understand, each unit attacks with its own attack value. In Conquests, that attack value is raised somewhat as a bonus for being in an army, but other than that, the archers attack with 2, the spearman with 1, etc.


    USC
    "'Lingua franca' je latinsky vyraz s vyznamem "jazyk francouzsky", ktery dnes vetsinou odkazuje na anglictinu," rekl cesky.

    Comment


    • #3
      So why would anyone want to have mixed armies then. Wouldn't that make the army more or less neither rather then either of?

      Comment


      • #4
        that's why I don't do mixed armies .

        The theory is you could make an army good on defense as well as offense. But you end up with a weaker offensive army.

        I try to pick units that have some defense value. Cavalry, swordsmen etc. I did lose a cavalry army in the Napolean scenario (on defense), but I don't often lose armies.

        Comment


        • #5
          I have rarely used mixed armies myself, except for adding a fourth unit to old armies after building pentagon.

          Could be useful if you had like two pikes and a med.inf in an army, a tough defender who could take out weaker targets with low losses. Apart from that it is of limited use.
          Don't eat the yellow snow.

          Comment


          • #6
            Ahem... (I'm sure a number of people have been waiting for this )

            ARE YOU GUYS CRAZY!!!

            The strongest unit goes first in each battle, with its proportiate share of all remaining hps.

            Additionally, with C3C, Armies get a 1/6 bonus (1/4 later).

            Let's look at an all vet 2xSword+Pike Army:

            That means on defense, the Pike always goes first, initially with the ability to use ALL 4 hps, with defense of 4 before modifiers. It will likely get to elite pretty quickly, btw.

            On offense, the two Swords always go first, so that's effectively 8 straight hps, at 4 attack. This Army now moves 2, and has blitz.... in all likelihood you WILL eat up a lot of its hps, and thus having the extra oomph on defense is invaluable.

            As pointed out, upgrading with more advanced units is a superb way to leverage all of those hps over time.

            CRAZY!!!

            Edit:
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #7
              3x Sword:

              4.3.2.

              2x Sword, 1x pike:

              The swords get +1 to both attack and defense (4.3) and the pike gets same (2.4)?

              -Arrian
              grog want tank...Grog Want Tank... GROG WANT TANK!

              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

              Comment


              • #8
                Yup what you say is correct Theseus, I would only mention that you will not get to do a lot of defending. The AI will avoid you like the plague, unless it can kill that army. IOW you will likely see onyl a token attack on th earmy, unless they send lots of unit. In that case the army may get killed. I am presuming that only very ancient units at that time, not an army still around for late middle ages.

                Comment


                • #9
                  Didn't I recently post somewhere the example from the Maya epic game I was fooling around with? The Iroq attacked with 20+ Knights?
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

                  Comment


                  • #10
                    If early game, I'd probably do a mixed army, two attackers/one defender, backed with support units. Later, I'd specialize more since I'd have more armies from MTradition and just more units all around for O and D support. But I'd still keep the ratio of O armies to D 2 or 3:1.

                    This, of course, vs. a human player.
                    Last edited by Sarxis; December 16, 2003, 17:42.

                    Comment


                    • #11
                      ancient army? how about 3x ancient cavalry? 4/3/3 blitz - and 15-18hp
                      it's just my opinion. can you dig it?

                      Comment


                      • #12
                        Originally posted by Arrian
                        3x Sword:

                        4.3.2.

                        2x Sword, 1x pike:

                        The swords get +1 to both attack and defense (4.3) and the pike gets same (2.4)?

                        -Arrian
                        As far as I know, yes.
                        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                        Duas uncias in puncta mortalis est.

                        Comment


                        • #13
                          I still don't like adding pikeman to my armies. what can I say. I play for offense- not defense. It should be noted this is against the computer. The only defense you need is a good offense.

                          Comment


                          • #14
                            T - I have a 2x med inf, 1x musket, 1x infantry army in my current game. Proud?



                            -Arrian
                            grog want tank...Grog Want Tank... GROG WANT TANK!

                            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                            Comment


                            • #15
                              Originally posted by pauli
                              ancient army? how about 3x ancient cavalry? 4/3/3 blitz - and 15-18hp
                              /me has found a kindred spirit

                              Aren't they beautiful?

                              And for simplicity's sake, an Army is like a single unit with the hp of as many units as you have in the army, and with the best attack and defence factors of units in the army modified in C3C by an extra point or two.

                              Hmm... is that simple, or simply complicated?
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

                              Comment

                              Working...
                              X