I don't want to get dragged into a long debate about this (I don't have the energy) but you are mistaken. The effects are very different. Averaging the random rolls does indeed affect the relative strenghts as opposed to the distributions. This is because the averaging is occuring in between the smallest quantumn unit (in this case the unit hit point).
In fact, it can be clearly seen that averaging, is very similar to increasing the difference between A/D values which is also quite similar to instituting the concept of fire power.
So in summary
Averaging rolls == FirePower == modifying A and D values (all 3 of these change relative strength)
Averaging rolls != increasing hitpoints (keeps strength the same and reduces variance)
That is indisputable.
In fact, it can be clearly seen that averaging, is very similar to increasing the difference between A/D values which is also quite similar to instituting the concept of fire power.
So in summary
Averaging rolls == FirePower == modifying A and D values (all 3 of these change relative strength)
Averaging rolls != increasing hitpoints (keeps strength the same and reduces variance)
That is indisputable.
Comment