A question about governments and their affect on game play.
Right now I am running a Republic in Civ III Conquests, in an epic game, not in one of the scenarios. I was thinking of switching to a Democracy, but before I spend time researching Democracy, I was wondering if the switch would be beneficial. I know from reading through the Civlopedia that Republic increases commerce and that Democracy increases worker output, production and commerce. Also, corruption is maybe problematic in one and it is low in the other. That all sounds good, but in order to analyze whether or not the switch would be beneficial, I need to have some numbers to figure it out.
So, does anybody have any information about the numbers behind all the text for the government descriptions, like Republic increases commerce by xx% or that problematic corruption is yy% vs low corruption of zz%. This sort of information for all of the governments in Civ III Conquests would be very helpful.
Thanks.
Right now I am running a Republic in Civ III Conquests, in an epic game, not in one of the scenarios. I was thinking of switching to a Democracy, but before I spend time researching Democracy, I was wondering if the switch would be beneficial. I know from reading through the Civlopedia that Republic increases commerce and that Democracy increases worker output, production and commerce. Also, corruption is maybe problematic in one and it is low in the other. That all sounds good, but in order to analyze whether or not the switch would be beneficial, I need to have some numbers to figure it out.
So, does anybody have any information about the numbers behind all the text for the government descriptions, like Republic increases commerce by xx% or that problematic corruption is yy% vs low corruption of zz%. This sort of information for all of the governments in Civ III Conquests would be very helpful.
Thanks.
Comment