The algorithm that the AI uses when determining to raze a city or not.
Ok I have tried everything and still the AI razes too many cities to make many scenario's invalid.
Wonders, corruption etc in cities made little difference in my testing.
We really need the programers of the game to comment on how the AI calculates when to raze a city on capture.
ANyone have any clout to get this question answered?
Ok I have tried everything and still the AI razes too many cities to make many scenario's invalid.
Wonders, corruption etc in cities made little difference in my testing.
We really need the programers of the game to comment on how the AI calculates when to raze a city on capture.
ANyone have any clout to get this question answered?
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