This is what I have just seen in my C3C Epic game.
I was winning the tech race by a large margin (the last 3/4 of the Industrial Age and the first half of the Modern Age), and thus was a little bored. I decided on a war to brighten things up a bit and do a domination victory with the new victory stats screen to get me excited as I edged ever closer to a win. So I built a force of MIs and Tanks to take on their Riflemen and Longbowmen, signed MPPs with all but the Mayans, and invaded the Mayan lands. I did not attack first turn, as several civs also had MPPs with the Mayans, and I wanted the Mayans to do the inevitable attacking large stacks fruitlessly first, thus trigerring war with my MPP mates.
However, not only did the Mayans not attack my ridiculous stacks that turn, at the end of the mid-turn sequence one of their MPP mates declared war on me! Now I had not attacked a thing - all I had done was declare war when I entered the Mayans territory. In my experience from PtW, the AI would ALWAYS attack my stacks on day 1, no matter how outmatched they were, and thus there was never an MPP triggered against me.
There are 1 or two changes in the AI here - first is that the AI will not attack against fruitless odds 100% of the time, and (possibly) second; that declaring war is all that is needed for an MPP to be triggered - no conflict is actually necessary.
Does anyone else's experience support/disprove these hypothesised changes?
I was winning the tech race by a large margin (the last 3/4 of the Industrial Age and the first half of the Modern Age), and thus was a little bored. I decided on a war to brighten things up a bit and do a domination victory with the new victory stats screen to get me excited as I edged ever closer to a win. So I built a force of MIs and Tanks to take on their Riflemen and Longbowmen, signed MPPs with all but the Mayans, and invaded the Mayan lands. I did not attack first turn, as several civs also had MPPs with the Mayans, and I wanted the Mayans to do the inevitable attacking large stacks fruitlessly first, thus trigerring war with my MPP mates.
However, not only did the Mayans not attack my ridiculous stacks that turn, at the end of the mid-turn sequence one of their MPP mates declared war on me! Now I had not attacked a thing - all I had done was declare war when I entered the Mayans territory. In my experience from PtW, the AI would ALWAYS attack my stacks on day 1, no matter how outmatched they were, and thus there was never an MPP triggered against me.
There are 1 or two changes in the AI here - first is that the AI will not attack against fruitless odds 100% of the time, and (possibly) second; that declaring war is all that is needed for an MPP to be triggered - no conflict is actually necessary.
Does anyone else's experience support/disprove these hypothesised changes?
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