Im not sure if the AI does use it, but it would not be too difficult to organise if they wanted to. (just some additional calculations depending on what you wanted to acheive)
Its an interesting balance, because you find yourself wondering what is best, Police or CE's ?? In some cases you can get a nice increase from Police (assuming police stations are increasing their affect), but for some cities, they are simply no use at all, in that case the CE is a real bonus.
Where the CE problem would occur is if you found yourself at war with another distant civ (with no land link), and without the capacity to ship stuff across quickly, then building units in captured enemy cities is important .. and CE's are no use to you. Otherwise, I tend to build all my units in my major cities, and send them via railroad/road .. I guess much depends on the situation and tech level.
I use the CE's in combination with rush buy, its a good way of getting the price down in a few turns.
Im wondering, can you switch between a building and unit ?? I think you get a reduction in shields being carried across ??? (its a while since I bothered to try).. but just wondering if you could use the CE's to build up enough resources that even after the reduction, it's still more resource than would have been built up with 1 shield per turn ???? not sure if thats possible ..
Its an interesting balance, because you find yourself wondering what is best, Police or CE's ?? In some cases you can get a nice increase from Police (assuming police stations are increasing their affect), but for some cities, they are simply no use at all, in that case the CE is a real bonus.
Where the CE problem would occur is if you found yourself at war with another distant civ (with no land link), and without the capacity to ship stuff across quickly, then building units in captured enemy cities is important .. and CE's are no use to you. Otherwise, I tend to build all my units in my major cities, and send them via railroad/road .. I guess much depends on the situation and tech level.
I use the CE's in combination with rush buy, its a good way of getting the price down in a few turns.
Im wondering, can you switch between a building and unit ?? I think you get a reduction in shields being carried across ??? (its a while since I bothered to try).. but just wondering if you could use the CE's to build up enough resources that even after the reduction, it's still more resource than would have been built up with 1 shield per turn ???? not sure if thats possible ..
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