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resource/luxury frequency question

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  • resource/luxury frequency question

    ok, editor help confuses me on this

    in editor, higher number means more resources/luxuries? in dissapearance higher means Less likely to dissappear? appearance higher number means less likely to appear?

    i want to increase most resources by abou 1.25 to 1.33. 0 means total random, right?

    once had this down.....
    "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

    i like ibble blibble

  • #2
    Re: resource/luxury frequency question

    Originally posted by bigvic

    in editor, higher number means more resources/luxuries?
    That's right. A number of 150 means there'll be 1.5 resources per civ. A number of 200 means 2 per civ.

    in dissapearance higher means Less likely to dissappear
    It's an odds thing. A number of 200 means a 1/200 chance each turn that it will disappear. 1000 means 1/1000 chance, so it would be very unlikely to disappear. Conversly, if you set at 1, it's guarenteed to disappear every turn. I have a few resources I've added set at 3, so they don't usually stick around very long.

    i want to increase most resources by abou 1.25 to 1.33.
    So you would increase the number from 125 to 133.

    0 means total random, right?
    That's right, and a disappearance number of 0 means they'll always remain. [/QUOTE]

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    • #3
      excellent - thanks
      "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

      i like ibble blibble

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      • #4
        whats the appearance ratio? or if it dissapeas does it auto appear somehere else?
        EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests

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        • #5
          Originally posted by Bane Star
          whats the appearance ratio? or if it dissapeas does it auto appear somehere else?
          The Appearance Ratio determines how many of a particular resource is placed on the map at the beginning of the game. And yes, if a resource disappears, it will automatically reappear somewhere else. The number is fixed throughout the game, and determined when the map is first created.

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