In my last game (two about-same-size continents), when I finally conquered my continent and enter the industial era, AI's England had united her continent and enjoyed her industial era for a long time. But I caught up in no more than 20 turns. That is all because AI wasted its time in Nationalism branch.
That is an extreme scene, but AI tech choice in that scene is not uncommon. I think it's because Nationalism gives rifleman and a bunch of game options, Espionage offers covert missions, and Communism and Fascism are government techs, these factors weigh too much in AI's algorithm. Unfortunately these techs are all optional, and playing without these techs is not hard at all.
That is an extreme scene, but AI tech choice in that scene is not uncommon. I think it's because Nationalism gives rifleman and a bunch of game options, Espionage offers covert missions, and Communism and Fascism are government techs, these factors weigh too much in AI's algorithm. Unfortunately these techs are all optional, and playing without these techs is not hard at all.
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