Republic:
Compared to old Republic,
New one is better if having less then 2 units per town (ok).
New one is also better if having less then 6 units per city (!!!).
New one is also better if having less then 8 units per metropolis (!!!).
Makes you not to go to Demoacracy even more then before.
Suggested fix.
Free units (town/city/metro): 1/2/2
Then new Republic would only be better when having less then 4 units per for cities and metropolis.
That would also makes Democracy more desirable in later part of the game.
Feudalism:
It has 5/2/1 support, some WW, and 3gp cost per unit.
Considering that no maintaince cost is removed after the betatesting, I think that unit cost could be swtched back to 1gp per unit without problem.
Because, Monachy would still be better when having mostly cities (higher upkeep, no WW),
Republic would still be better with trade bonus (if having not to many units).
And Despotism would still keep some small use, if in need to get rid of WW and still have great number of free units (4 units per town, no WW).
Compared to old Republic,
New one is better if having less then 2 units per town (ok).
New one is also better if having less then 6 units per city (!!!).
New one is also better if having less then 8 units per metropolis (!!!).
Makes you not to go to Demoacracy even more then before.
Suggested fix.
Free units (town/city/metro): 1/2/2
Then new Republic would only be better when having less then 4 units per for cities and metropolis.
That would also makes Democracy more desirable in later part of the game.
Feudalism:
It has 5/2/1 support, some WW, and 3gp cost per unit.
Considering that no maintaince cost is removed after the betatesting, I think that unit cost could be swtched back to 1gp per unit without problem.
Because, Monachy would still be better when having mostly cities (higher upkeep, no WW),
Republic would still be better with trade bonus (if having not to many units).
And Despotism would still keep some small use, if in need to get rid of WW and still have great number of free units (4 units per town, no WW).
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