Although it's a bit late for a PtW mod, here's "Wernazuma's Extrapack for PtW": http://207.44.245.200/civ3/extra/Wer...sExtrapack.zip
Actually the mod is ready since quite some time, yet I've been so busy that I never brought it here and only used it at home.
Here's a list of the changes to the original PtW:
-->7 more civs (Ethiopia, Khmer, Mayas, Incas, Poles, Dutch, Hebrews)
--> ~10 more techs/age (like Mass Slavery, Scholasticism, Unionization or Mass Tourism)
--> some more units (like Cataphract, Crossbowman, Grenadier or Truck),
--> 24 new improvements (like Slave Quarters, Mill, Labor Union or Water Treatment Plant)
--> many new wonders, small wonders and government based wonders (like the Moai, Cloaca Maxima, Potala Palace, Mines of PotosÃ, Ford's Factory, World Trade Center etc.)
--> 10 new resources (Dates, Salt, Coffee, Maize, Rice etc.)
--> 3 new govs (Chiefdom, Theocracy, Fascism)
--> Several other changes, like changed UUs for some civs (e.g.Line Infantry for French), negative happiness of certain buildings (Town Clock, Factory...) and gameplay changes (longer Golden Ages, no cities on desert etc.)
--> a huge Earth Map, where Europe is actually recognizable!
You can find the complete list of changes on my homepage: http://de.geocities.com/wernazuma
In short words: The mod adds enough stuff, that you'll find much new stuff but not as much as DyP, so it is more for those people who only want some spice, but not a different dish.
When I get C3C (these days), I'll already start modding again, though I don't know if I will adapt this project for C3C. I guess, I'll first have to check out the possibilities of C3C modding.
Wernazuma
Actually the mod is ready since quite some time, yet I've been so busy that I never brought it here and only used it at home.
Here's a list of the changes to the original PtW:
-->7 more civs (Ethiopia, Khmer, Mayas, Incas, Poles, Dutch, Hebrews)
--> ~10 more techs/age (like Mass Slavery, Scholasticism, Unionization or Mass Tourism)
--> some more units (like Cataphract, Crossbowman, Grenadier or Truck),
--> 24 new improvements (like Slave Quarters, Mill, Labor Union or Water Treatment Plant)
--> many new wonders, small wonders and government based wonders (like the Moai, Cloaca Maxima, Potala Palace, Mines of PotosÃ, Ford's Factory, World Trade Center etc.)
--> 10 new resources (Dates, Salt, Coffee, Maize, Rice etc.)
--> 3 new govs (Chiefdom, Theocracy, Fascism)
--> Several other changes, like changed UUs for some civs (e.g.Line Infantry for French), negative happiness of certain buildings (Town Clock, Factory...) and gameplay changes (longer Golden Ages, no cities on desert etc.)
--> a huge Earth Map, where Europe is actually recognizable!
You can find the complete list of changes on my homepage: http://de.geocities.com/wernazuma
In short words: The mod adds enough stuff, that you'll find much new stuff but not as much as DyP, so it is more for those people who only want some spice, but not a different dish.
When I get C3C (these days), I'll already start modding again, though I don't know if I will adapt this project for C3C. I guess, I'll first have to check out the possibilities of C3C modding.
Wernazuma
Comment