OK I've usually been involved in constructive criticism of PTW, but I really have to give credit where credit is due WRT C3C. Here's some of the changes I REALLY, REALLY dig:
1. Deserts giving 3 food when irrigated. What a great change. I can't stress this enough. It's realistic too.
2. AI not building a ridiculous amount of nukes, and not using them liberally (if at all). The developers are to be commended for this. How annoying it would be for me when the AIs (usually Rome) would nuke each other into oblivion and I'd be left with Mars in return. Either that or I'd end up having that "nuke crash to desktop" scenario.
3. Lethal bombardment. BIGTIME KUDOS FOR THIS ONE. Finally bombers are realistic.
4. AIs' use of air and naval warfare. So much good stuff has gone into the AI here. The AI now finally realizes the value of striking the city instead of the surrounding tiles. WTF would they want to destroy a perfectly good countryside anyways?
5. Cutthroat AI. Thank God the AI is now more willing to finish off opponents that they have by the cajones.
6. Limited rebase range. Awesome.
7. The Dutch. They make me very happy indeed. I finally have a non-militaristic Civ that I enjoy playing. Which leads to...
8. Agricultural and Seafaring traits. Man are these traits awesome when you are militaristic by nature and have Armies. Which leads to...
9. Army improvements. Movement, attack, defense, healing abilities all got much-needed improvements. Man are Armies awesome, and deservedly so.
10. Lack of sleep and sustenance. Oh wait a minute, this is not good. I haven't gone to the gym all week because of this d*mn game. The "one more turn" feeling is back for me in force. And the Modern Age absolutely rocks now IMO.
Sigh life is too short to be wasted away on a game.
1. Deserts giving 3 food when irrigated. What a great change. I can't stress this enough. It's realistic too.
2. AI not building a ridiculous amount of nukes, and not using them liberally (if at all). The developers are to be commended for this. How annoying it would be for me when the AIs (usually Rome) would nuke each other into oblivion and I'd be left with Mars in return. Either that or I'd end up having that "nuke crash to desktop" scenario.
3. Lethal bombardment. BIGTIME KUDOS FOR THIS ONE. Finally bombers are realistic.
4. AIs' use of air and naval warfare. So much good stuff has gone into the AI here. The AI now finally realizes the value of striking the city instead of the surrounding tiles. WTF would they want to destroy a perfectly good countryside anyways?
5. Cutthroat AI. Thank God the AI is now more willing to finish off opponents that they have by the cajones.
6. Limited rebase range. Awesome.
7. The Dutch. They make me very happy indeed. I finally have a non-militaristic Civ that I enjoy playing. Which leads to...
8. Agricultural and Seafaring traits. Man are these traits awesome when you are militaristic by nature and have Armies. Which leads to...
9. Army improvements. Movement, attack, defense, healing abilities all got much-needed improvements. Man are Armies awesome, and deservedly so.
10. Lack of sleep and sustenance. Oh wait a minute, this is not good. I haven't gone to the gym all week because of this d*mn game. The "one more turn" feeling is back for me in force. And the Modern Age absolutely rocks now IMO.
Sigh life is too short to be wasted away on a game.
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