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What's the trick with Landmarks?

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  • What's the trick with Landmarks?

    I thought I had created landmarks for every available terrain type, but I have yet to see anything appear in the game. What am I missing here?

  • #2
    Landmarks?
    The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.

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    • #3
      As I understand it, landmarks only show up in the text when you click on a tile. In the Mesopotamia conquests, there's something called the 'Cedars of Lebanon' which is just forests with a special name and a small bonus

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      • #4
        I've seen that landmark terrain isn't on random maps.

        It looks just like non-landmark terrain anyway so you wouldn't.

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        • #5
          ive only seen the cedars landmark, are there any others?
          "I came, I saw, and.....then I went home."

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          • #6
            A modder can make the landmark terrain look different than the normal terrain, but it is tricky to get it to look good. This is becuase the tiles have to connect seamlessly with both the landmark and normal versions of all tiles.

            Turn on "Show Food and Shields" to see a marker (a diamond)

            You may want my fix to the diamonds though

            get it here
            Seemingly Benign
            Download Watercolor Terrain - New Conquests Watercolor Terrain

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            • #7
              I think I see now. It doesn't come up in the random maps, it's only available in user created maps. At least that's how it looks to me. Too bad if that's the case.

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              • #8
                Originally posted by Unspeakable Horror
                Landmarks?
                A new feature in Conquests. On the Terrain page, you can assign a landmark for various types of terain that have different values that they normally would, plus a name. The example used in the help file is the Cedars of Lebanon in the Mesopatmia conquest.

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