I heard Sid is still working on Pirates 2 (don't you like how I talk about Mr. Meier like I know him ), but I have been implementing "Pirates" in C3C with moderate success.
I have been trying to use the Privateer unit to attack and build big Pirate Navies but I have been hampered a bit.
First, is the enslave probablity also 1/3 like the Jav chucker? My numbers seem to be lower with the Privateer, but that may be just my limited number of opportunties and my skewed perception of my results on a sample size that is too small. Bottom line, my pirate navy is very slow in building large numbers and it's probably not the best strategy financially speaking in my current game.
Second, do you suffer any negative effects if the AI units see your Privateer hide under the skirt of a frigate? That's my strategy in keeping the Privateer safe and juking out to attack an unsuspecting ship. My strategy is to use several pirate ships together, the first few bombard and the last one goes for the destroy/enslave coup de grace. Then they run back and hide under the Frigate. Anyone else actively using this unit?
I have been trying to use the Privateer unit to attack and build big Pirate Navies but I have been hampered a bit.
First, is the enslave probablity also 1/3 like the Jav chucker? My numbers seem to be lower with the Privateer, but that may be just my limited number of opportunties and my skewed perception of my results on a sample size that is too small. Bottom line, my pirate navy is very slow in building large numbers and it's probably not the best strategy financially speaking in my current game.
Second, do you suffer any negative effects if the AI units see your Privateer hide under the skirt of a frigate? That's my strategy in keeping the Privateer safe and juking out to attack an unsuspecting ship. My strategy is to use several pirate ships together, the first few bombard and the last one goes for the destroy/enslave coup de grace. Then they run back and hide under the Frigate. Anyone else actively using this unit?
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