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What's the best UU now?

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  • #16
    I sort of headed for Math as well and found most seemed to have it about the same time as I did, even the ones I found isolated. I have those funny boats that seem impervious to sea tiles and are available so early, they caught me unaware. I checked on one city and it was already making them. So I get fast contacts.

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    • #17
      I play with similar rules for a long time, and there is often a big tech gap between advanced and backward Civs in my games. Bu even then, Conquistadores aren't that great to conquer fledgling Civs. The 3 attack and 2 defense make them vulnerable even to low tech opponents like Archers, Spearmen, or Horsemen.

      For the same price, knights do the job much better
      Last edited by Spiffor; November 6, 2003, 06:57.
      "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
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      • #18
        I still like the Sipahi for raw power. An Army of them is a truly awesome force.
        Seemingly Benign
        Download Watercolor Terrain - New Conquests Watercolor Terrain

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        • #19
          On the right map, that new English Man-O-War certainly isn't the BEST UU in the world, but it's certainly no longer a dog, either. On the right map, that thing rocks, especially since the obsolescence brought by ironclads is no longer either certain or near immediate.

          When you combine this with the fact that the English are now Seafaring and Commercial (which is one hell of a powerful commerce upgrade), the English are definately in the running for being a much better civ, especially on archipelago maps.
          Long-time poster on Apolyton and WePlayCiv
          Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
          7th President of Apolyton in the 1st Civ3 Democracy Game

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          • #20
            Originally posted by Catt


            Yes, I can see your points. Only a ways into my initial game, but the %$#@! 30 shield cost is painful. Combined with the lack of cheap barracks (no militaristic) I despair at building a powerful Jav Thrower force for a mid / late ancient age war. OTOH, I've only killed two barbs and have enslaved one barbarian worker (enslavement works against barbs!), and there are a lot of enemy regular warriors running around which seem to have "enslaved worker" tatoo-ed on their chests.

            ...
            Catt
            Enslaving barbarians? Now THAT seems powerful: no triggering og golden age, experiencing mil promotions, razing camps and most importantly: free workers.

            And we all now -in normal game situations- there is never a shortage on barbarians.



            AJ
            " Deal with me fairly and I'll allow you to breathe on ... for a while. Deal with me unfairly and your deeds shall be remembered and punished. Your last human remains will feed the vultures who circle in large numbers above the ruins of your once proud cities. "
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            • #21
              Don't forget the biggest advantage of enslaving barbs: no diplomatic penalty for having barbarian slaves! Taking slaves from an AI empire makes them hate you, but barbs are outside the diplomatic model, so you get no penalty! I am pretty sure that the guys at Firaxis are going to realize that Barbarian Enslavement is an exploit and will probably remove it in a patch.
              Those who live by the sword...get shot by those who live by the gun.

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              • #22
                It's not a UU really, but I'd say the little boat (curragh? carrack?) is hands down the best new unit in the game.
                You can't fight in here! This is the WAR room!

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                • #23
                  Originally posted by Dominae
                  Gallic or Cossack.
                  Agreed, IMO Gallic rocks. I just miss the old Celt traits and won't them that much now.

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                  • #24
                    Originally posted by Ijuin
                    Don't forget the biggest advantage of enslaving barbs: no diplomatic penalty for having barbarian slaves! Taking slaves from an AI empire makes them hate you, but barbs are outside the diplomatic model, so you get no penalty! I am pretty sure that the guys at Firaxis are going to realize that Barbarian Enslavement is an exploit and will probably remove it in a patch.

                    Nah. Those barb slaves work sooooooo sloooooow. Plus, it's only a 1 in 3 chance anyway.

                    Motown
                    "Got the rock from Detroit, soul from Motown"
                    - Kid Rock "American Badass"

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                    • #25
                      Gallic kicks ass. and their traits are killer too. They're far better than the PTW Celts, for sure.
                      Quod Me Nutrit Me Destruit

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                      • #26
                        Argghhhhhh !!! I want Conquests !
                        L'Arabe Dément
                        l'Arabe Fou

                        H.P. LOVECRAFT

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                        • #27
                          I'd definitely like to check out the new 40-shield Gallic under the new 3g-per-shield upgrade cost system before saying for sure, but I still think Riders will be tough to top.

                          -Arrian
                          grog want tank...Grog Want Tank... GROG WANT TANK!

                          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                          • #28
                            Originally posted by Arrian
                            I'd definitely like to check out the new 40-shield Gallic under the new 3g-per-shield upgrade cost system before saying for sure, but I still think Riders will be tough to top.

                            -Arrian

                            I played a MP game last night and it was 1.5g-per-shield. Is this a difference between SP and MP?

                            Motown
                            "Got the rock from Detroit, soul from Motown"
                            - Kid Rock "American Badass"

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                            • #29
                              Hmm?

                              Warrior = 10 shields
                              GS = 40 shields

                              30 shields difference. In PTW, the cost of upgrading a 10-shield unit to a 40-shield unit was 60 gold (2g * 30 shields). With Leonardos it was 30 gold, obviously.

                              I read somewhere that upgrade cost in Conquest was increased, such that upgrading a warrior to a Gallic would cost 90 gold (3g * 30 shields).

                              Would accelerated production have something to do with it?

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                              • #30
                                Accelerated production is turned on by default for all MP Conquest scenarios (confirmed in the party chat the other day), so that would account for it.
                                If I'm posting here then Counterglow must be down.

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