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  • Flavors

    I'm going to post this info so peope without the game can read it. I like this feature a lot personally. Sorry if this posted somewhere else...

    Flavor Page
    The "Flavors" feature allows you to establish "relationships" between the various technology advancements. Setting these relationships is a way to modify how non-human (or AI) civilizations choose which paths to develop along the technology tree.

    To set up relationships, the player first selects a "flavor" in the far left box (like "Barbarian"). The player then selects a "flavor" in the far right box (like "Med Civ"). Then, using the percentage field in the center, adjusts the number (or "relationship") to his liking. So, using this example, we see that the AI civilizations with a Barbarian "flavor" only have a 20% chance of ever researching advances along the Med Civ "flavor". Thus, the designer can use flavors to "steer" some civilizations away from some advances and toward others.

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    Hopefully the rest of you get your copy soon. I would give more info, but Matrix 3 is calling me. Maybe other people with the game will starting post more info, unless they already have and I'm just missing it.
    However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

  • #2
    That sounds like it's got some major potential, both for scenarios and for modding (AU mod, killer AIs, anyone?).

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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    • #3
      Sounds like excellent news for the scenario community I'm really eagerly awaiting to get my hands on Conquests... Do you know whether the "Flavor" slider has impact on tech-trading as well?
      "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
      "I never had the need to have a boner." -- Dissident
      "I have never cut off my penis when I was upset over a girl." -- Dis

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      • #4
        Sounds very interesting. C3:C sounds better and better!
        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
        Also active on WePlayCiv.

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