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Which civ will be Agricultural and Commercial?

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  • Which civ will be Agricultural and Commercial?

    As far as I know (not sure if it is confirmed), I think that C3C will have all combinations of traits covered.
    That leaves 28 combos and 3 doubled pairs.

    Now we know:
    Byzantines (Sci & Sea)
    Duch (Agr & Sea)
    Hitties (Com & Exp)
    Incas (Agr & Exp)
    Mayans (Agr & Ind)
    Portugese (Exp & Sea)
    Sumerians (Agr & Sci)
    English (Com & Sea)

    and that Carthaginians are Seafaring
    and Celts and Iroques are Agricultural

    In order to cover all Seafaring combos we still need:
    -one Religious civ (probably Spaniards, considering that they were Commercial and Religious, which was doubled with Indians)
    -one Industrious civ (probably Carthaginians, since they were Commercial and Industrious, which was doubled with French, and it's confirmed that they are Seafaring)
    -one Militaristic civ (probably Vikings, since they were Militaristic and Expansionistic, which was doubled with Zulus and Mongols)

    In order to cover all Agricultural combos we still need:
    -one Religious civ (probably Iroques, since they were Religious and Expansionistic, which was doubled with Arabs, and it's confirmed that they are Agricultural)
    -one Militaristic civ (probably Celts, since they were Religious and Militaristic, which was doubled with Aztecs and Japanise, and it's confirmed that they are Agricultural)

    -and one Commercial civ, which I have no idea which one could be

    If previous presumptions were true, it leaves 4 doubled pairs:
    Greeks & Koreans (Com & Sci)
    Aztecs and Japanese (Mil & Rel)
    Otomans & Persians (Ind & Sci)
    Mongols & Zulus (Exp and Mil)

    Since, I doubt that any of old civs would get more then one trait changed, it could mean that Greeks or Koreans are Agricultural and Commercial.

    On the other hand, maybe Indians are Agricultural and Commercial and that of these two civs (Greeks or Koreans) is Religious and Commercial instead (to make up for change of Indians traits).

    Of course there is also possibility that French or Romans are Religious and Commercial, but I think that it's pretty low chance.



    So what does anybody think?

    Which civilization will be Agricultural and Commercial?

  • #2
    Well, you should find out for sure in a couple of days.

    Comment


    • #3
      3 looong days.

      Comment


      • #4
        Actually 2. It comes out on the 4th. Or, if you look at it this way, just 36 hours away (on the east coast) until the answer is known.
        Come over to CFC! | My Pre-Apolyton Roots! ;)
        Civfanatics Moderator of the Civ3, Civ4 Sections and the MP Demogame
        Born in TUC2S, Raised in Apolyton, Currently living in CFC. :D

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        • #5
          The Iroquois are not agricultural/commercial

          Comment


          • #6
            Originally posted by Sobieski
            The Iroquois are not agricultural/commercial
            Did you mean "are now agricultural/commercial"? Because then you would be correct.
            "Stuie has the right idea" - Japher
            "I trust Stuie and all involved." - SlowwHand
            "Stuie is right...." - Guynemer

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            • #7
              What he said. A devastating blow to the Iroquois as far as early warmongering, IMO.
              Friedrich Psitalon
              Admin, Civ4Players Ladder
              Consultant, Firaxis Games

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              • #8
                The Iroquois no longer have scouts?
                Quick, someone make a different scout unit animation!

                Comment


                • #9
                  Most likely the three combos are:

                  Ottomans & Persia (Sci, Ind)
                  Korea & Greece (Com, Sci)
                  Zulu & Mongols (Exp, Mil)

                  The Aztecs are now Agricultural and Militaristic, I'm fairly sure; there's more info on CFC.

                  Still, I'm waiting for the definitive word. Can someone who's got the game please let us know what changes are in store?
                  You can't fight in here! This is the WAR room!

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                  • #10
                    Trait changes:

                    Aztecs - Militaristic and Agricultural
                    Iroquois - Commercial and Agricultural
                    England - Commercial and Seafaring
                    Scandinavia - Militaristic and Seafaring
                    Celts - Religious and Agricultural
                    Carthage - Industrious and Seafaring
                    Spain - Religious and Seafaring

                    Comment


                    • #11
                      Originally posted by alexman
                      Trait changes:

                      Aztecs - Militaristic and Agricultural
                      Iroquois - Commercial and Agricultural
                      England - Commercial and Seafaring
                      Scandinavia - Militaristic and Seafaring
                      Celts - Religious and Agricultural
                      Carthage - Industrious and Seafaring
                      Spain - Religious and Seafaring
                      Interesting. Iroquois have both of their tratits changed.
                      I didn't really expected that, but still, traits do fit them (traded with French, and not nomads like some other tribes).

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                      • #12
                        Now, doubles left are:
                        Greeks & Koreans (Com & Sci)
                        Ottomans & Persians (Ind & Sci)
                        Mongols & Zulu (Exp and Mil)

                        Comment


                        • #13
                          Your trait-doubles list is correct.
                          Friedrich Psitalon
                          Admin, Civ4Players Ladder
                          Consultant, Firaxis Games

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                          • #14
                            Originally posted by player1


                            Interesting. Iroquois have both of their tratits changed.
                            I didn't really expected that, but still, traits do fit them (traded with French, and not nomads like some other tribes).
                            I think that's exactly right

                            The Iroquois were content throughout most of their history to being where they were. Since they were more or less isolated, diseases didn't hit them at first. However, the trade for Guns did. They tried to control as much Beaver land as possible to trade furs for guns. Also, they wanted the other Native Americans to trade to them, so they could trade to Europe.

                            I think the new traits fit, but they might weaken them.
                            Beer is proof that God loves you and wants you to be happy - Ben Franklin

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                            • #15
                              Can some history guru please give me a historical explanation of the Ottomans' traits? It seems to me that Ind/Sci are the two traits that least fit that civ.

                              I was fully expecting them to be the first civ to be changed. At least swap traits with China!

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