With Conquests, the CivIII cow has been milked to death.
Give us Civ4!!!
Give us Civ4!!!
!!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
!!!
!!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
!!!
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