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  • Question about map generation.

    When I start a new game on Civilization III with a randomly created map, I usually spend about a half hour or even more before finding a map I am happy with.


    My question is this -- in which textfile can I maniuplate the variables that the program uses in generating maps so I can decrease the odds of say for example, a sea of jungle or a sea of desert??

    Sometimes, I think the map generator creates too large of areas of mono-geographical regions of jungles, deserts, or mountains -- which are POOR starting areas.

    Thank you for any help.
    A lot of Republicans are not racist, but a lot of racists are Republican.

  • #2
    The terrain generation procedure can not be changed as far as I know.
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    • #3
      Just use a different climate for the planet to increase or decrease jungles. If you really want to reduce that stuff, use the editor. Have it gen a map and then change the parts you do not like.
      If you want to avoid knowing the map, then make a bunch of them and play them later. By then you should have forgotten. In fact if you make several at one sitting, it should be hard to keep straight anyway.

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      • #4
        Well the problem with using the climate adjuster, is that it will increase deserts while decreasing jungle.

        Also, it usually takes me a few days to create a map. But if there is no textfile for me to manipulate, I could just generate a random map, and then edit it for future games.
        A lot of Republicans are not racist, but a lot of racists are Republican.

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