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RAZING CITIES in C3 Conquests

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  • RAZING CITIES in C3 Conquests

    What about an option in Civ 3 conquests to turn off the ability to raze cities, or else half the cities on the map could get erased by a stupid AI. How are we going to send relics to Jerusalem in the medieval scenario for example when the AI razes Jerusalem off the map in the 2nd turn??

    Has anyone heard if this option will be included?

  • #2
    I never noticed a problem with mass global city razing.

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    • #3
      I should be in there for scenarios right??

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      • #4
        The more options in the editor the merrier. But even if Jerusalem could be raised I think the "victory point location" would remain.
        "It takes you years to learn how to play like yourself." Miles Davis

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        • #5
          Actually, I doubt that there would be the option to raze Jerusalem - since it should not be treated as a "regular" city in the scenario.
          ____________________________
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          • #6
            AI only mass razes when they are over the unmodifered OCN number. Even then, if there's a wonder, luxary resource, or stragetic resource near it, they won't raze it.

            This currently has the effect that it's very difficult for the AI to get a domination victory except on the smaller maps.

            As long as there's some luxary or stategric resource placed on or adejecent to Jerusalem, there's nothing to fear from the AI raizing it. It might however be an issue in a multiplayer game if another human player who's civ derives no advantage from owing it captures it. (Or captures it after it's lost most of the military units in the attack, and fears he can't hold it.)
            1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
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            AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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            • #7
              Therefor, as Wittlich said, Jerusalem probably can´t be razed
              You saw what you wanted
              You took what you saw
              We know how you did it
              Your method equals wipe out

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              • #8
                Originally posted by Fatwreck
                Therefor, as Wittlich said, Jerusalem probably can´t be razed
                Oh yes, the AI CAN RAZE IT, I'm playing the scenario right now and the Byzantines have razed it. Now lie ruins next to the obelisk.
                The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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                • #9
                  haha that really sucks... firaxis
                  You saw what you wanted
                  You took what you saw
                  We know how you did it
                  Your method equals wipe out

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                  • #10
                    Even if you raze (or the AI razes) Jerusalem, the obelisk is all that is needed to deliver the Holy Relics and gain the points.

                    I would also like to see an option to turn off raze cities in the editor.

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                    • #11
                      Jerusalem razed

                      So that means, in effect, that once Jerusalem has been razed, the game is won by the first person to race their relic to its former site, which is now completely unguarded?

                      I think that I'd rather have the effect be that razing Jerusalem means that no Victory Points can be scored for relics rather than turning the scenario into a boat race that the AI would never realize it should enter.
                      "It might be a good idea." -- Mahatma Gandhi, when asked what he thought of Western Civilization.

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                      • #12
                        That tile won't be unguarded. It gives VPs for anyone who stations troops on it. The AI will have at least a token force there (probably not as much as if there was a city there, though).

                        FWIW, getting the relic bonus may not win the game for you. I know because I lost one where I did get a relic in and still lost because the Turks got so many points from conquering.
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                        • #13
                          WarpStorm is right!
                          In Fall Of Rome, my first conquest game. All the obelisk was guarded by A.I. unit even if the city was Razed, the location continue to give point to the player who control them. So the A.I. try to have the control on the obelisk.

                          I often try to build a city or a fortress on the Obelisk and put some unit to defend them, but I'm asking myself if the A.I. try to build Fortress or City on them, so in this time he can have the defensive bonus?

                          See ya!

                          ... Good work BreakAway for Civ3 Conquest I really enjoy the game and the scenario.
                          bleh

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                          • #14
                            Originally posted by WarpStorm
                            That tile won't be unguarded. It gives VPs for anyone who stations troops on it. The AI will have at least a token force there (probably not as much as if there was a city there, though).

                            FWIW, getting the relic bonus may not win the game for you. I know because I lost one where I did get a relic in and still lost because the Turks got so many points from conquering.
                            the tile was guarded only by 2 byzantine spearmen when I cashed my 2 treasures ( mine and the French one ) something like 15 turns before the retirement, and about time since the byzantines were very near the 30000 VP required for victory ( I had 19000, so one more captured city and only my starting treasure would have been enough ). My crusade was ready for much more ( 6 galleys, 24 units - knights&crusaders ). I suppose I would have needed them if the Abbassids have kept Jerusalem. They need to code the AI to bring more powerful defensive & offensive units upon razed VP cities .
                            The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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                            • #15
                              Just rebuild jerusalem. History shows many cities have been razed and rebuilt.

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