What determens what unit an AI civ will build?
For instance, if the AI has a choice to build a 2-2-1 unit (cost 30) or a 3-3-1 unit (cost 60), with the same resources and roles, what will it build? The strongest one (in this case, the 3-3-1 unit)? The one with the best price-performance ratio (the 2-2-1 unit)? Both? And if it does build both, in what ratio does it build them?
I hope someone has any insights in this matter.
For instance, if the AI has a choice to build a 2-2-1 unit (cost 30) or a 3-3-1 unit (cost 60), with the same resources and roles, what will it build? The strongest one (in this case, the 3-3-1 unit)? The one with the best price-performance ratio (the 2-2-1 unit)? Both? And if it does build both, in what ratio does it build them?
I hope someone has any insights in this matter.
I'm working with some of the units for a scenario I'm working on, to see which ones the AI will build.
AI unit building preferences are hardcoded per unit, that's why at times it seems to prefer inferior units to superior ones, simply because of hardcoded priorities. ****.
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