I have lost trck over Conquests for some time, and I don't know if we know how the modmakers will make events ?
Will there be an event language like in Civ2 ? An editor box that simplifies the job ? Will possibilities be wide, or will they rather be limited ?
For example: in a "Pirates of the Carribean" scenario, I want to make a "Gold Cargo" unit that has to make it to Madrid (to be sacrificed in Madrid), for it to add $$$ to the Spanish treasury upon arrival. How would creating such an event look like ?
Will there be an event language like in Civ2 ? An editor box that simplifies the job ? Will possibilities be wide, or will they rather be limited ?
For example: in a "Pirates of the Carribean" scenario, I want to make a "Gold Cargo" unit that has to make it to Madrid (to be sacrificed in Madrid), for it to add $$$ to the Spanish treasury upon arrival. How would creating such an event look like ?
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