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OK, now C3C has got me 'Salivating'

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  • OK, now C3C has got me 'Salivating'

    Hi Guys,

    Just checked the new info on on Gamershell about C3C and I must say that I'm getting increasingly impressed!!!
    Although it's not QUITE what I had in mind, for instance, the idea of Capital capture increasing the chance of cultural conversions is still a step in the right direction-of making the capital city more important and RELEVENT!!! Now, if only it is made more difficult to relocate the capital, then we're definitely getting somewhere. The fact that marines get an attack bonus for AA's, and that ships in port suffer double damge, seems to indicate a desire to make units both more flexible AND more useful!!! I also like the sounds of more city specialists-this is sounding better all the time!! Now, if only they have a COMPLETELY open editor (to freely mix and match unit, building and resource flags for instance) and an ability to incorporate EVENTS in the game, then I think I'll be quite satisfied-at least for the time being .

    Yours,
    The_Aussie_Lurker.

  • #2
    *passes a napkin*
    No, I did not steal that from somebody on Something Awful.

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    • #3
      One of the things that has me curious is how ships in port suffer double damage. So far they have been completely safe until the city is taken, but now they have had to change the mechanics in C3C to portray for Pearl Harbor Dec. 7, 1941.

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      • #4
        Conquests is sounding like a must buy. However one of the key factors in my decision will be whether they have the editor to match. They say is will be "robust", what a robust editor includes who knows. Any thoughts?
        For your photo needs:
        http://www.canstockphoto.com?r=146

        Sell your photos

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        • #5
          Re: OK, now C3C has got me 'Salivating'

          Originally posted by The_Aussie_Lurker Hi Guys,

          Just checked the new info on on Gamershell about C3C and I must say that I'm getting increasingly impressed!!!
          Congratulations. I have no doubt your post has been printed, the subject line circled with a highlighter, and posted to some marketing bulletin board at Atari.

          I'm looking forward to this quite a bit myself. It remains to be seen how the product actually works out, but that notwithstanding, from everything I've read - it appears to be a large "Sorry for that bit of messiness with the last PtW XP with all the bugs and what not, but we've been listening and here's something you can really enjoy".
          "Guess what? I got a fever! And the only prescription is ... more cow bell!"

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          • #6
            It does seem a bit more attractive than PTW was and I got my monies worth with it.

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            • #7
              Originally posted by Jaybe
              One of the things that has me curious is how ships in port suffer double damage. So far they have been completely safe until the city is taken, but now they have had to change the mechanics in C3C to portray for Pearl Harbor Dec. 7, 1941.
              One word, bombard.
              Seemingly Benign
              Download Watercolor Terrain - New Conquests Watercolor Terrain

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              • #8
                Originally posted by WarpStorm
                One word, bombard.
                Wow! I mean, like ZARQUON! Sounds to me like you will be able to SELECT what you bombard, instead of the strongest (ground) unit defending!

                That, coupled with competent AI artillery use, could lead to artillery duels even!

                (BTW, I know I could be jumping to conclusions here)

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                • #9
                  can't wait

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                  • #10
                    It's starting to look awesome, but didn't everyone who dislikes PTW say that about PTW before it came out also. Oh well, all we can do is hope for the best.

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                    • #11
                      All I remember hearing about PTW before it was released was a couple new buildings, 8 new civs and MP.

                      The list is just a little longer for C3C.

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                      • #12
                        Lets see 8 new civs, Scenarios, Superb Scenarios, a new editor, new concepts and everything PTW had.

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                        • #13
                          So far, the list of features is unimpressive, I mean who really cares about a couple of new civ traits, citizen types and a host of obscure new governments? However, I can't wait to see ships starting to 'enslave' enemy ships. What an incredibly surreal moment that will be. Let's just hope they're holding back the really juicy details, and that the scenarios are worth spending more than half an hour on ....

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                          • #14
                            Quite promising, and I find the list of features impressive for my part - like a real expansion must be next to PtW which is more of a big patch though I like it as a single-player experience.

                            Now, CivIII is a harder game than most TBS, and very unpleasant to play at Emperor-Deity especially on huge maps. It's another story on smaller maps, but still I'm stucked at Monarch like the mass of gamers, so are the two additional difficulty levels only there to please the few beating Deity or..perhaps all of them fixed again?
                            The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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                            • #15
                              If marines get a special bonus and the editor is improved, those two mix to make an editor that lets you give units bonuses towards attacking other units-making the game WAY more realistic and adding another dimension to it. Think:

                              Flamethrowers: big bonuses vs. foot and mounted units
                              Tank destroyers: big bonuses vs. armored units
                              Mountain troops: bonuses on raised terrain
                              Alpine troops: bonuses in tundra

                              The list could go on forever.

                              I'm about to get PTW, so to warn me what are the big bugs in it? Also, will C3C improve the MP lag and other problems I've heard about?
                              "The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau

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