Bane,
Once I figured out the offset of the pcx files from the game grid, your numbered pcx file was perfect.
Thanks for making that up, it also made it easier for me to come up with the simple formula for the image number used in the bic/bix files.
-BlueWlvrn
Once I figured out the offset of the pcx files from the game grid, your numbered pcx file was perfect.
Thanks for making that up, it also made it easier for me to come up with the simple formula for the image number used in the bic/bix files.
-BlueWlvrn
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