Hi,
I've created a map where all strategic & luxury resources are on isolated islands. Some rule changes (as suggested by player1 in his MOD) have been made to units to emphasize mobility and combat of air and sea units in this mostly aquatic world.
The game can be played at Diety level by an experienced Civ3 player.
Definitely worth a play if you liked the Promised Land or Skull island map.
Version 1.0 [Downloaded 28 times]
Version 1.1
1. Changed the name to "The Viking Islands"
2. Added a smaller map - that is a Large version as well. Though not tested. (Please if you do encounter resources not fully isolated please let me know - coordinates, etc. and i shall upload a corrected map).
3. Defense AI flag given to Paratrooper instead of offense.
Thanks,
ravi
I've created a map where all strategic & luxury resources are on isolated islands. Some rule changes (as suggested by player1 in his MOD) have been made to units to emphasize mobility and combat of air and sea units in this mostly aquatic world.
The game can be played at Diety level by an experienced Civ3 player.
Definitely worth a play if you liked the Promised Land or Skull island map.
Version 1.0 [Downloaded 28 times]
Version 1.1
1. Changed the name to "The Viking Islands"
2. Added a smaller map - that is a Large version as well. Though not tested. (Please if you do encounter resources not fully isolated please let me know - coordinates, etc. and i shall upload a corrected map).
3. Defense AI flag given to Paratrooper instead of offense.
Thanks,
ravi
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