This is a culture flip risk program I made, which is hosted over at CFC. The thread is here, which is where I'll make my updates.
This is the current version: Civ3 Culture Flip Calc v1.03
Any comments? Suggestions?
It's in Visual Basic, and next, I'd like it to read from the save file. (which I don't know how to do, since I have the code to unzip the save in C++...).
I'd also like know how to use the VC++ dialog box, and later on, use the active in-game memory. (and how to make it "stick" in the game, like the trainer for instance)
This is the current version: Civ3 Culture Flip Calc v1.03
Any comments? Suggestions?
It's in Visual Basic, and next, I'd like it to read from the save file. (which I don't know how to do, since I have the code to unzip the save in C++...).
I'd also like know how to use the VC++ dialog box, and later on, use the active in-game memory. (and how to make it "stick" in the game, like the trainer for instance)
Comment