Here's my swamp terrain with waterlillies, based on the brown swamp by LBPB for the Great Lost Civlizations MOD, and now also featured in The Ancient Mediterranean MOD.
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TERRAIN: Swamp Terrain w. Waterlillies
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TERRAIN: Swamp Terrain w. Waterlillies
My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?Tags: None
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My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
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My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
Comment
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The download (extract to the Terrain folder). This will replace the Jungles. The forest that's in there, too, is Sn00py's forest. You can cut & paste any forest you want in there, of course.Attached FilesMy websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
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It's not a flood plain, so it's not dependent on the river. Thus the answer is no.My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
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Simple enough to do:
Change the Flood Plains to The Jungle and make the Flood Plains Rivers Looks like this Cool Swamp graphic, This would make a great Effect, also frees up a Multi-Effect Terrain Incase you want some other effect...
Many possible ways to muck around with the graphics to get what you want.EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests
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I'll make a nile-like flood plain, too. I prefer to have it two different terrains, but if you like this one as flood plain... Go ahead!My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
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What I was implying is that You can get around all the terrain restrictions by thinking outside the box,
Realistically Flood plains doesn't really need to have a seperate one for desert (unless there are other parameters that I dont know about (which is highly possible)) Desert is desert and if it has a river it has grass on the river banks, so the desert terrain is sorta a spare one:
You should think of the terrains as:
TerrainA-shallow (Beach)
TerrainA-medium (sea)
TerrainA-Deep (Ocean)
TerrainB-foliageA (forest) -
TerrainB-foliageB (jungle)
TerrainB-Elevated (hills)
TerrainB-Highly elevated (mountain)
TerrainB-1 (desert)
TerrainB-2 (plains)
TerrainB-3 (grasslands)
TerrainB-4-river adjusted (flood plains)
TerrainB-5 (tundra)
Then re-arrange what goes where so you get the right terrain adjustemenst and changes...EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests
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Uhhh... what? How is this terrain scheme you wrote down related to civ?
I think flood plains are designed to be nile-like. They overflood twice per year and leave very fertile soil. You are right, it has nothing to do with the desert, though.My websites:
- Ancient History Encyclopedia
- The Ancient Mediterranean Mod
- What is my search ranking?
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